Run it
Copy the script and paste it into your executor.
oldassets = (.ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l.Config)
.ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l.Config:()
.ReplicatedStorage.Assets.Skins.Killers.c00lkidd[].Config:().Parent = .ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l
.ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l.Behavior:()
.ReplicatedStorage.Assets.Skins.Killers.c00lkidd[].Behavior:().Parent = .ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l
.ReplicatedStorage.Assets.Skins.Killers.c00lkidd[].CameraRig:().Parent = .ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l
.ReplicatedStorage.Assets.Skins.Killers.c00lkidd[].Behavior2:().Parent = .ReplicatedStorage.Assets.Skins.Killers.c00lkidd.MafiasoC00l
rigsource = :()[]
rigsource.Parent = .ReplicatedStorage
emoteTrack
emoteSound1
emoting =
assets = (.ReplicatedStorage.Assets.Skins.Killers.c00lkidd[].Config)
minions = assets.Mafiasos
emoteButton
fakeEmoteButton
(tbl)
currentTbl = {}
_, v (tbl)
(v) ==
_, val ((v))
.(currentTbl, val)
.(currentTbl, v)
currentTbl
:().InputBegan:((input)
input.KeyCode == .KeyCode.G
emoting =
emoteTrack
emoteTrack:()
emoteSound1:()
)
()
rig = rigsource:()
rig.Parent = .Players.LocalPlayer.Character
parttable = {}
_, v (rig:())
v:() v.Name ~=
.(parttable, {[] = .Players.LocalPlayer.Character:(v.Name), [] = v})
.Players.LocalPlayer.Character[].WalkieTalkie.Part0 = .Players.LocalPlayer.Character[]
_, v (.Players.LocalPlayer.Character:())
v:() v:()
v.Name ~= v.Name ~=
v.Transparency =
v.Changed:((str)
str ==
v.Transparency =
)
_, v (parttable)
weld = .()
weld.Parent = v[]
weld.Part0 = v[]
weld.Part1 = v[]
connection = .Players.LocalPlayer.Character.HumanoidRootPart.ChildAdded:((v)
active
v:() .((assets.Voicelines), v.SoundId)
v:()
connection:()
)
.Players.LocalPlayer.Character.Changed:((str)
str ==
rig:()
)
.Players.LocalPlayer.Character.Humanoid.AnimationPlayed:((track)
track.Animation.AnimationId ==
anim = .()
anim.AnimationId =
Track = .Players.LocalPlayer.Character.Humanoid.Animator:(anim)
Track.Priority = .AnimationPriority.Action4
Track:()
Track:(Track.Length/)
)
(SoundId, Volume, Parent, Loop)
sound = .(, Parent)
sound.SoundId = SoundId
sound.Volume = Volume
sound.Looped = Loop
sound:()
sound
.Players.LocalPlayer.CharacterAdded:((char)
()
active =
.(setup)
()
_, v (.Players.LocalPlayer.PlayerGui.TopbarStandard.Holders.Left:())
v.Name ==
v.IconButton.Menu.IconSpot.Contents.IconLabelContainer.IconLabel.Text ==
emoteButton = v
fakeEmoteButton = emoteButton:()
fakeEmoteButton.Name =
fakeEmoteButton
fakeEmoteButton.IconButton.Menu.IconSpot.ClickRegion.MouseButton1Down:(()
emoting =
emoteTrack
emoteTrack:()
emoteSound1:()
)
)
hook;
hook = (, , ((self, ...)
args = {...}
self == .ReplicatedStorage.Modules.Network.RemoteEvent
() () == () ==
args[] ==
args[] ==
emoting =
anim = .() anim.AnimationId = assets.Emotes.Animations.Snap.AssetID
emoteTrack = .Players.LocalPlayer.Character.Humanoid.Animator:(anim)
emoteTrack.Looped =
emoteTrack.Priority = .AnimationPriority.Action4
emoteTrack:()
emoteSound1 = (assets.Emotes.Animations.Snap.SFX, , .Players.LocalPlayer.Character.PrimaryPart, )
emoteButton
emoteButton.Parent = .ReplicatedStorage
fakeEmoteButton
fakeEmoteButton.Parent = .Players.LocalPlayer.PlayerGui.TopbarStandard.Holders.Left
char = .Players.LocalPlayer.Character
.()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
emoting == char.Parent ==
emoting =
fakeEmoteButton.Parent = .ReplicatedStorage
emoteButton
emoteButton.Parent = .Players.LocalPlayer.PlayerGui.TopbarStandard.Holders.Left
(self, ...)
))
.Map.Ingame.ChildAdded:((v)
active
.(v.Name, )
minion = minions[.(, )]:()
minion.Parent =
_, val (v:())
val:()
val.Transparency =
val.Changed:((str)
str ==
val.Transparency =
)
val:()
val.Transparency =
val:()
minion:(val.Parent.Name)
val.Adornee = minion:(val.Parent.Name)
v.DescendantAdded:((val)
val:()
val.Transparency =
val.Changed:((str)
str ==
val.Transparency =
)
val:()
val.Transparency =
val:()
minion:(val.Parent.Name)
val.Adornee = minion:(val.Parent.Name)
)
.(()
.()
v.Parent ~=
minion.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame
v.Parent ==
minion:()
)
v:()
idleanim = .()
idleanim.AnimationId = assets.PizzaDeliveryAnimations.Idle
idleanim = minion.Humanoid.Animator:(idleanim)
idleanim.Looped =
runanim = .()
runanim.AnimationId = assets.PizzaDeliveryAnimations.Walk
runanim = minion.Humanoid.Animator:(runanim)
runanim.Looped =
v:().AnimationPlayed:((track)
track.Animation.AnimationId == oldassets.PizzaDeliveryAnimations.Hit
anim = .()
anim.AnimationId = assets.PizzaDeliveryAnimations.Hit
anim = minion.Humanoid.Animator:(anim)
runanim:()
anim:()
)
introanim = .()
introanim.AnimationId = assets.PizzaDeliveryAnimations.Summoned
introanim = minion.Humanoid.Animator:(introanim)
introanim:()
introanim.Stopped:()
idleanim:()
v:().AnimationPlayed:()
idleanim:()
runanim:()
v.Name ==
v:().Transparency =
v.Head:().Transparency =
v:().Transparency =
v:().Transparency =
suitcase = .ReplicatedStorage.Assets.Instances.SuitcaseBase:()
suitcase.Anchored =
suitcase.Massless =
suitcase.Parent = v
weld = .()
weld.Parent = suitcase
weld.Part0 = suitcase
weld.Part1 = v.Torso
)
idk

Universal