Run it
Copy the script and paste it into your executor.
local plrs = game:GetService("Players")
local inv = plrs.LocalPlayer.Backpack
for _, gun in ipairs(inv:GetChildren()) do
if gun:FindFirstChild("Setting") and gun.Setting:FindFirstChild("1") then
local module = require(gun.Setting["1"])
module.Auto = true
module.BaseDamage = math.huge
module.ReloadTime = 0
module.FireRate = 0
print("Vibrant's Backrooms Gun Mods: Successfully modded " .. gun.Name .. "!")
end
endScript has been patched after update I'm going to try updating the script to the latest version for compatibility Modifies all guns you have in your inventory (DO NOT EQUIP WHILE EXECUTING) - ONE SHOT - INSTANT RELOAD - FAST FIRE - SETS AUTO SETTING TO TRUE

Apeirophobia