Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
player = Players.LocalPlayer
TELEPORT_OFFSET = .(, , )
AUTOCLICK_INTERVAL =
char, hrpAtual, humanoid
()
char = player.Character player.CharacterAdded:()
hrpAtual = char:()
humanoid = char:()
()
player.CharacterAdded:(()
.()
()
)
(model)
hrp = model:()
hum = model:()
hrp hum
hrp:()
bp = .()
bp.Name =
bp.MaxForce = .(, , )
bp.Position = hrp.Position
bp.P =
bp.Parent = hrp
hum.WalkSpeed =
hum.JumpPower =
()
hrpAtual hrpAtual:()
bv = .()
bv.Name =
bv.Velocity = .(,,)
bv.MaxForce = .(,,)
bv.Parent = hrpAtual
()
hrpAtual hrpAtual:()
hrpAtual.FloatForce:()
(nome)
_, v (:())
v.Name:() == nome:()
hum = v:()
hrp = v:()
hum hrp hum.Health >
v
(nome)
(nome)
inimigos = {
{Nome=, Emoji=},
{Nome=, Emoji=},
{Nome=, Emoji=},
{Nome=, Emoji=},
{Nome=, Emoji=},
{Nome=, Emoji=},
{Nome=, Emoji=},
{Nome=, Emoji=}
}
ativo = {}
farmThreads = {}
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Enabled =
gui.Parent = player:()
frame = .()
frame.Parent = gui
frame.Size = .(, , , (#inimigos*)+)
frame.Position = .(,,,)
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
.(, frame).CornerRadius = .(,)
grad = .(, frame)
grad.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,))
})
grad.Rotation =
.(()
frame frame.Parent
i = , ,
grad.Rotation = i
.()
)
title = .(, frame)
title.Size = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
.(, frame).Color = .(,,)
(parent, posY, text)
btn = .()
btn.Parent = parent
btn.Size = .(,-,,)
btn.Position = .(,,,posY)
btn.BackgroundColor3 = .(,,)
btn.BorderSizePixel =
btn.Font = .Font.GothamBold
btn.TextSize =
btn.TextColor3 = .(,,)
btn.Text = text
btn.AutoButtonColor =
.(, btn).CornerRadius = .(,)
.(, btn).Color = .(,,)
btn
buttons = {}
i, info (inimigos)
y = + (i * )
btn = (frame, y, info.Emoji....info.Nome)
buttons[info.Nome] = btn
ativo[info.Nome] =
()
btn.BackgroundColor3 = ativo[info.Nome] .(,,) .(,,)
btn.MouseButton1Click:(()
info.Nome ==
npc = :()
npc npc:()
hrpAtual.CFrame = npc.HumanoidRootPart.CFrame + .(,,)
ativo[info.Nome] = ativo[info.Nome]
()
ativo[info.Nome]
farmThreads[info.Nome] = .(()
ativo[info.Nome] hrpAtual humanoid humanoid.Health >
alvo = (info.Nome)
alvo .()
alvoHRP = alvo:()
alvoHum = alvo:()
alvoHRP alvoHum alvoHum.Health <=
.()
(alvo)
()
hrpAtual.CFrame = alvoHRP.CFrame + TELEPORT_OFFSET
.()
)
any =
_,v (ativo) v any =
any ()
)
()
AutoClick =
Tool
player.CharacterAdded:((char)
char.ChildAdded:((child)
child:() child.Name ==
Tool = child
)
)
player.Character
char = player.Character
char:()
Tool = char:()
.(()
.(AUTOCLICK_INTERVAL)
AutoClick Tool
(()
Tool:()
)
)
UserInputService.InputBegan:((i,p)
p i.KeyCode == .KeyCode.K
gui.Enabled = gui.Enabled
)
humanoid.Died:(()
n,_ (ativo) ativo[n]=
n,_ (farmThreads) farmThreads[n]=
()
)
Have autofarm and autoclick just work in one sword UniverseSword. No key, Open source guys<3