Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://97808790386190"
local track = humanoid:LoadAnimation(animation)
track.Priority = Enum.AnimationPriority.Action
track.Looped = false
local playing = false
local function snapBackwards()
root.CFrame = root.CFrame * CFrame.Angles(0, math.(), )
()
playing
playing =
()
track:()
track:()
track.TimePosition =
.(, ()
track.IsPlaying
track:()
)
track.Stopped:(()
root.CFrame = root.CFrame * .(, , )
()
playing =
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.C
()
)
script i made for fun that makes the player performs a short part of combat god jun's nmg don't use shiftlock when the emote plays keybind is C (you can change it if you want)
[OPE V2] Fruit Battlegrounds