Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local function CollisionDisabler(enable)
pcall(function()
local MapFolder = :()
GkBarriar = MapFolder:()
AGoal = MapFolder:()
BGoal = MapFolder:()
GkBarriar
ABarriar = GkBarriar:()
BBarriar = GkBarriar:()
ABarriar
ABarriar.CanCollide = enable
ABarriar.Transparency = enable
BBarriar
BBarriar.CanCollide = enable
BBarriar.Transparency = enable
AGoal
AGoal.CanCollide = enable
AGoal.Transparency = enable
BGoal
BGoal.CanCollide = enable
BGoal.Transparency = enable
)
collisionConnection
()
collisionConnection
collisionConnection:()
collisionConnection = .ChildAdded:((child)
child.Name ==
.()
(.DISABLE_COLLISION)
)
()
gui = .()
gui.Parent = LocalPlayer:()
button = .()
button.Size = .(, , , )
button.Position = .(, -, , )
button.Text =
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.MouseButton1Click:(()
.DISABLE_COLLISION = .DISABLE_COLLISION
button.Text = .. (.DISABLE_COLLISION )
(.DISABLE_COLLISION)
()
)
button.Parent = gui
()
()
(.DISABLE_COLLISION )Just DISABLE COLLISION, have fun