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Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
()
PlayerGui = LocalPlayer:()
ScreenGui = PlayerGui:()
ScreenGui
ScreenGui:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Parent = ScreenGui
Stroke = .()
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Transparency =
Stroke.Parent = MainFrame
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = MainFrame
Button = .()
Button.Name =
Button.Size = .(, -, , -)
Button.Position = .(, , , )
Button.BackgroundTransparency =
Button.Text =
Button.TextColor3 = .(, , )
Button.TextScaled =
Button.Font = .Font.GothamBold
Button.Active =
Button.Parent = MainFrame
ButtonCorner = .()
ButtonCorner.CornerRadius = .(, )
ButtonCorner.Parent = Button
dragging =
dragStart =
startPos =
touchInput =
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
touchInput = input
input.UserInputType == .UserInputType.Touch
MainFrame.ZIndex =
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.Touch
delta = input.Position - dragStart
MainFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
UserInputService.InputEnded:((input)
input == touchInput
dragging =
MainFrame.ZIndex =
delta = input.Position - dragStart
delta.Magnitude <
()
)
()
Character = LocalPlayer.Character
Character
Moveset = Character:()
Moveset
Knit = ReplicatedStorage:()
Knit
Knit = Knit:()
Knit
PebbleThrowService = Knit.Services:()
TodoService = Knit.Services:()
BruteForceService = Knit.Services:()
PebbleThrowService TodoService BruteForceService
pebbleThrowMove = Moveset:()
bruteForceMove = Moveset:()
pebbleThrowMove bruteForceMove
PebbleThrowService.RE.Activated:(pebbleThrowMove)
.()
TodoService.RE.RightActivated:()
.()
BruteForceService.RE.Activated:(bruteForceMove)
.()
BruteForceService.RE.Activated:(bruteForceMove)
()
LocalPlayer.CharacterAdded:(()
.()
()
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