Run it
Copy the script and paste it into your executor.
UserInputService = :()
VIM = :()
screenGui = .()
screenGui.Name =
screenGui.Parent = :()
summonBtn = .()
summonBtn.Size = .(, , , )
summonBtn.Position = .(, , , )
summonBtn.Text =
summonBtn.BackgroundColor3 = .(, , )
summonBtn.TextColor3 = .(, , )
summonBtn.Parent = screenGui
dot = .()
dot.Size = .(, , , )
dot.BackgroundColor3 = .(, , )
dot.Visible =
dot.Active =
dot.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = dot
clicking =
windowActive =
()
clicking
summonBtn.Text =
summonBtn.BackgroundColor3 = .(, , )
dot.BackgroundColor3 = .(, , )
summonBtn.Text =
summonBtn.BackgroundColor3 = .(, , )
dot.BackgroundColor3 = .(, , )
UserInputService.WindowFocusReleased:(() windowActive = )
UserInputService.WindowFocused:(() windowActive = )
(guiObject)
dragging, dragInput, dragStart, startPos
guiObject.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = guiObject.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
guiObject.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(summonBtn)
(dot)
()
dot.Visible
dot.Visible =
()
clicking = clicking
()
summonBtn.MouseButton1Click:(toggleClicking)
UserInputService.InputBegan:((input, gameProcessed)
input.KeyCode == .KeyCode.X
()
)
.(()
clicking windowActive
x = dot.AbsolutePosition.X + (dot.AbsoluteSize.X / )
y = dot.AbsolutePosition.Y + (dot.AbsoluteSize.Y / )
VIM:(x, y, , , , )
.()
VIM:(x, y, , , , )
.()
)Auto Clicker
Idle Potato Game