Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
Player = Players.LocalPlayer
Camera = .CurrentCamera
KEY =
DISCORD =
FOV_ENABLED =
AIM_ASSIST_ENABLED =
FOV_RADIUS =
MAX_DISTANCE =
TARGET_PART =
AIM_STRENGTH =
WALK_SPEED =
JUMP_POWER =
FLY_SPEED =
FLY_ENABLED =
NOCLIP_ENABLED =
INFINITE_JUMP =
CurrentTarget =
Gui = .()
Gui.Name =
Gui.ResetOnSpawn =
Gui.IgnoreGuiInset =
Gui.ZIndexBehavior = .ZIndexBehavior.Sibling
Gui.Parent = Player:()
(object, radius)
c = .()
c.CornerRadius = .(, radius)
c.Parent = object
c
(object, color, thickness)
s = .()
s.Color = color
s.Thickness = thickness
s.Parent = object
s
(parent, text)
button = .()
button.Size = .(, -, , )
button.BackgroundColor3 = .(, , )
button.BorderSizePixel =
button.Text = text
button.TextColor3 = .(, , )
button.TextSize =
button.Font = .Font.GothamMedium
button.AutoButtonColor =
button.Parent = parent
(button, )
(button, .(, , ), )
button.MouseEnter:(()
button.BackgroundColor3 = .(, , )
)
button.MouseLeave:(()
button.BackgroundColor3 = .(, , )
)
button
(parent, text)
label = .()
label.Size = .(, -, , )
label.BackgroundTransparency =
label.Text = text
label.TextColor3 = .(, , )
label.TextSize =
label.Font = .Font.GothamBold
label.TextXAlignment = .TextXAlignment.Left
label.Parent = parent
label
KeyFrame = .()
KeyFrame.Size = .(, , , )
KeyFrame.Position = .(, -, , -)
KeyFrame.BackgroundColor3 = .(, , )
KeyFrame.BorderSizePixel =
KeyFrame.Parent = Gui
(KeyFrame, )
(KeyFrame, .(, , ), )
KeyGlow = .()
KeyGlow.Size = .(, -, , )
KeyGlow.Position = .(, , , )
KeyGlow.BackgroundColor3 = .(, , )
KeyGlow.BorderSizePixel =
KeyGlow.Parent = KeyFrame
(KeyGlow, )
KeyImage = .()
KeyImage.Size = .(, , , )
KeyImage.Position = .(, -, , )
KeyImage.BackgroundTransparency =
KeyImage.Image =
KeyImage.ScaleType = .ScaleType.Fit
KeyImage.Parent = KeyFrame
KeyTitle = .()
KeyTitle.Size = .(, , , )
KeyTitle.Position = .(, , , )
KeyTitle.BackgroundTransparency =
KeyTitle.Text =
KeyTitle.TextColor3 = .(, , )
KeyTitle.TextSize =
KeyTitle.Font = .Font.GothamBold
KeyTitle.Parent = KeyFrame
KeySub = .()
KeySub.Size = .(, -, , )
KeySub.Position = .(, , , )
KeySub.BackgroundTransparency =
KeySub.Text =
KeySub.TextColor3 = .(, , )
KeySub.TextSize =
KeySub.Font = .Font.Gotham
KeySub.Parent = KeyFrame
KeyBox = .()
KeyBox.Size = .(, -, , )
KeyBox.Position = .(, , , )
KeyBox.BackgroundColor3 = .(, , )
KeyBox.BorderSizePixel =
KeyBox.PlaceholderText =
KeyBox.PlaceholderColor3 = .(, , )
KeyBox.Text =
KeyBox.TextColor3 = .(, , )
KeyBox.TextSize =
KeyBox.Font = .Font.GothamMedium
KeyBox.ClearTextOnFocus =
KeyBox.Parent = KeyFrame
(KeyBox, )
(KeyBox, .(, , ), )
UnlockButton = .()
UnlockButton.Size = .(, -, , )
UnlockButton.Position = .(, , , )
UnlockButton.BackgroundColor3 = .(, , )
UnlockButton.BorderSizePixel =
UnlockButton.Text =
UnlockButton.TextColor3 = .(, , )
UnlockButton.TextSize =
UnlockButton.Font = .Font.GothamBold
UnlockButton.Parent = KeyFrame
(UnlockButton, )
MainGui = .()
MainGui.Name =
MainGui.Size = .(, , , )
MainGui.Position = .(, -, , -)
MainGui.BackgroundColor3 = .(, , )
MainGui.BorderSizePixel =
MainGui.Visible =
MainGui.Parent = Gui
(MainGui, )
(MainGui, .(, , ), )
Header = .()
Header.Size = .(, , , )
Header.BackgroundColor3 = .(, , )
Header.BorderSizePixel =
Header.Parent = MainGui
(Header, )
Plus = .()
Plus.Size = .(, , , )
Plus.Position = .(, , , )
Plus.BackgroundColor3 = .(, , )
Plus.BorderSizePixel =
Plus.Text =
Plus.TextColor3 = .(, , )
Plus.TextSize =
Plus.Font = .Font.GothamBold
Plus.Parent = Header
(Plus, )
(Plus, .(, , ), )
Logo = .()
Logo.Size = .(, , , )
Logo.Position = .(, , , )
Logo.BackgroundTransparency =
Logo.Image =
Logo.ScaleType = .ScaleType.Fit
Logo.Parent = Header
GhubTitle = .()
GhubTitle.Size = .(, , , )
GhubTitle.Position = .(, , , )
GhubTitle.BackgroundTransparency =
GhubTitle.Text =
GhubTitle.TextColor3 = .(, , )
GhubTitle.TextSize =
GhubTitle.Font = .Font.GothamBlack
GhubTitle.TextXAlignment = .TextXAlignment.Left
GhubTitle.Parent = Header
GhubSub = .()
GhubSub.Size = .(, , , )
GhubSub.Position = .(, , , )
GhubSub.BackgroundTransparency =
GhubSub.Text =
GhubSub.TextColor3 = .(, , )
GhubSub.TextSize =
GhubSub.Font = .Font.GothamBold
GhubSub.TextXAlignment = .TextXAlignment.Left
GhubSub.Parent = Header
Close = .()
Close.Size = .(, , , )
Close.Position = .(, -, , )
Close.BackgroundColor3 = .(, , )
Close.BorderSizePixel =
Close.Text =
Close.TextColor3 = .(, , )
Close.TextSize =
Close.Font = .Font.GothamBold
Close.Parent = Header
(Close, )
Sidebar = .()
Sidebar.Size = .(, , , -)
Sidebar.Position = .(, , , )
Sidebar.BackgroundColor3 = .(, , )
Sidebar.BorderSizePixel =
Sidebar.Parent = MainGui
(text, y)
b = .()
b.Size = .(, -, , )
b.Position = .(, , , y)
b.BackgroundColor3 = .(, , )
b.BorderSizePixel =
b.Text = .. text
b.TextColor3 = .(, , )
b.TextSize =
b.Font = .Font.GothamBold
b.TextXAlignment = .TextXAlignment.Left
b.Parent = Sidebar
(b, )
b
MainTab = (, )
AdminTab = (, )
SettingsTab = (, )
DiscordTab = (, )
Content = .()
Content.Size = .(, -, , -)
Content.Position = .(, , , )
Content.BackgroundTransparency =
Content.BorderSizePixel =
Content.ScrollBarThickness =
Content.ScrollBarImageColor3 = .(, , )
Content.CanvasSize = .(, , , )
Content.AutomaticCanvasSize = .AutomaticSize.Y
Content.Parent = MainGui
Layout = .()
Layout.Padding = .(, )
Layout.HorizontalAlignment = .HorizontalAlignment.Center
Layout.Parent = Content
Padding = .()
Padding.PaddingTop = .(, )
Padding.PaddingBottom = .(, )
Padding.Parent = Content
FOVCircle = .()
FOVCircle.AnchorPoint = .(, )
FOVCircle.Position = .(, , , )
FOVCircle.Size = .(, FOV_RADIUS * , , FOV_RADIUS * )
FOVCircle.BackgroundTransparency =
FOVCircle.Visible =
FOVCircle.ZIndex =
FOVCircle.Parent = Gui
(FOVCircle, )
(FOVCircle, .(, , ), )
()
_, object (Content:())
object ~= Layout object ~= Padding
object:()
()
FOV_ENABLED
closest =
closestDistance = .huge
center = .(
Camera.ViewportSize.X / ,
Camera.ViewportSize.Y /
)
_, targetPlayer (Players:())
targetPlayer ~= Player
character = targetPlayer.Character
character
humanoid = character:()
part = character:(TARGET_PART)
humanoid humanoid.Health > part
distance =
(Camera.CFrame.Position - part.Position).Magnitude
distance <= MAX_DISTANCE
screenPosition, visible =
Camera:(part.Position)
visible
screenDistance =
(
.(
screenPosition.X,
screenPosition.Y
) - center
).Magnitude
screenDistance <= FOV_RADIUS
screenDistance < closestDistance
closest = targetPlayer
closestDistance = screenDistance
closest
(text, state)
button = (Content, text .. .. (state ))
button
()
()
(Content, )
AimButton = (, AIM_ASSIST_ENABLED)
AimButton.MouseButton1Click:(()
AIM_ASSIST_ENABLED = AIM_ASSIST_ENABLED
AIM_ASSIST_ENABLED
AimButton.Text =
AimButton.TextColor3 = .(, , )
CurrentTarget = ()
AimButton.Text =
AimButton.TextColor3 = .(, , )
CurrentTarget =
)
FovButton = (, FOV_ENABLED)
FovButton.MouseButton1Click:(()
FOV_ENABLED = FOV_ENABLED
FOVCircle.Visible = FOV_ENABLED
FOV_ENABLED
FovButton.Text =
FovButton.TextColor3 = .(, , )
FovButton.Text =
FovButton.TextColor3 = .(, , )
CurrentTarget =
)
SizeButton =
(Content, .. FOV_RADIUS)
SizeButton.MouseButton1Click:(()
FOV_RADIUS +=
FOV_RADIUS >
FOV_RADIUS =
FOVCircle.Size =
.(
,
FOV_RADIUS * ,
,
FOV_RADIUS *
)
SizeButton.Text =
.. FOV_RADIUS
)
TargetButton =
(Content, )
TargetButton.MouseButton1Click:(()
TARGET_PART ==
TARGET_PART =
TargetButton.Text =
TARGET_PART =
TargetButton.Text =
)
(Content, )
SpeedButton =
(Content, .. WALK_SPEED)
SpeedButton.MouseButton1Click:(()
WALK_SPEED +=
WALK_SPEED >
WALK_SPEED =
SpeedButton.Text =
.. WALK_SPEED
character = Player.Character
humanoid =
character
character:()
humanoid
humanoid.WalkSpeed = WALK_SPEED
)
JumpButton =
(Content, .. JUMP_POWER)
JumpButton.MouseButton1Click:(()
JUMP_POWER +=
JUMP_POWER >
JUMP_POWER =
JumpButton.Text =
.. JUMP_POWER
character = Player.Character
humanoid =
character
character:()
humanoid
humanoid.UseJumpPower =
humanoid.JumpPower = JUMP_POWER
)
FlyButton = (, FLY_ENABLED)
FlyButton.MouseButton1Click:(()
FLY_ENABLED = FLY_ENABLED
FLY_ENABLED
FlyButton.Text =
FlyButton.TextColor3 = .(, , )
FlyButton.Text =
FlyButton.TextColor3 = .(, , )
)
NoclipButton = (, NOCLIP_ENABLED)
NoclipButton.MouseButton1Click:(()
NOCLIP_ENABLED = NOCLIP_ENABLED
NOCLIP_ENABLED
NoclipButton.Text =
NoclipButton.TextColor3 = .(, , )
NoclipButton.Text =
NoclipButton.TextColor3 = .(, , )
)
InfiniteButton =
(, INFINITE_JUMP)
InfiniteButton.MouseButton1Click:(()
INFINITE_JUMP = INFINITE_JUMP
INFINITE_JUMP
InfiniteButton.Text =
InfiniteButton.TextColor3 = .(, , )
InfiniteButton.Text =
InfiniteButton.TextColor3 = .(, , )
)
()
()
(Content, )
Speed =
(Content, .. WALK_SPEED)
Speed.MouseButton1Click:(()
WALK_SPEED +=
WALK_SPEED >
WALK_SPEED =
Speed.Text = .. WALK_SPEED
character = Player.Character
humanoid =
character
character:()
humanoid
humanoid.WalkSpeed = WALK_SPEED
)
Jump =
(Content, .. JUMP_POWER)
Jump.MouseButton1Click:(()
JUMP_POWER +=
JUMP_POWER >
JUMP_POWER =
Jump.Text = .. JUMP_POWER
character = Player.Character
humanoid =
character
character:()
humanoid
humanoid.UseJumpPower =
humanoid.JumpPower = JUMP_POWER
)
Fly = (, FLY_ENABLED)
Fly.MouseButton1Click:(()
FLY_ENABLED = FLY_ENABLED
FLY_ENABLED
Fly.Text =
Fly.TextColor3 = .(, , )
Fly.Text =
Fly.TextColor3 = .(, , )
)
Noclip = (, NOCLIP_ENABLED)
Noclip.MouseButton1Click:(()
NOCLIP_ENABLED = NOCLIP_ENABLED
NOCLIP_ENABLED
Noclip.Text =
Noclip.TextColor3 = .(, , )
Noclip.Text =
Noclip.TextColor3 = .(, , )
)
Reset =
(Content, )
Reset.MouseButton1Click:(()
character = Player.Character
humanoid =
character
character:()
humanoid
humanoid.Health =
)
()
()
(Content, )
Hide = (Content, )
Hide.MouseButton1Click:(()
FOVCircle.Visible =
)
Show = (Content, )
Show.MouseButton1Click:(()
FOV_ENABLED
FOVCircle.Visible =
)
CloseMenu = (Content, )
CloseMenu.MouseButton1Click:(()
MainGui.Visible =
)
()
()
(Content, )
Image = .()
Image.Size = .(, , , )
Image.BackgroundTransparency =
Image.Image =
Image.ScaleType = .ScaleType.Fit
Image.Parent = Content
Info = .()
Info.Size = .(, -, , )
Info.BackgroundTransparency =
Info.Text =
Info.TextColor3 = .(, , )
Info.TextSize =
Info.Font = .Font.GothamBold
Info.Parent = Content
DiscordBox = .()
DiscordBox.Size = .(, -, , )
DiscordBox.BackgroundColor3 = .(, , )
DiscordBox.BorderSizePixel =
DiscordBox.Text = DISCORD
DiscordBox.TextColor3 = .(, , )
DiscordBox.TextSize =
DiscordBox.Font = .Font.GothamMedium
DiscordBox.ClearTextOnFocus =
DiscordBox.TextEditable =
DiscordBox.Parent = Content
(DiscordBox, )
(DiscordBox, .(, , ), )
Copy = (Content, )
Copy.MouseButton1Click:(()
DiscordBox.TextEditable =
DiscordBox:()
DiscordBox.CursorPosition = #DISCORD +
DiscordBox.SelectionStart =
Copy.Text =
.(, ()
Copy.Text =
DiscordBox.TextEditable =
)
)
TopButton = .()
TopButton.Name =
TopButton.Size = .(, , , )
TopButton.Position = .(, -, , )
TopButton.BackgroundColor3 = .(, , )
TopButton.BorderSizePixel =
TopButton.Text =
TopButton.TextColor3 = .(, , )
TopButton.TextSize =
TopButton.Font = .Font.GothamBlack
TopButton.Visible =
TopButton.Parent = Gui
(TopButton, )
(TopButton, .(, , ), )
TopButton.MouseButton1Click:(()
MainGui.Visible = MainGui.Visible
)
Close.MouseButton1Click:(()
MainGui.Visible =
)
MainTab.MouseButton1Click:(LoadMain)
AdminTab.MouseButton1Click:(LoadAdmin)
SettingsTab.MouseButton1Click:(LoadSettings)
DiscordTab.MouseButton1Click:(LoadDiscord)
dragging =
dragStart
startPosition
(input)
dragging =
dragStart = input.Position
startPosition = MainGui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
Plus.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
(input)
)
Header.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
(input)
)
UserInputService.InputChanged:((input)
dragging
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
delta = input.Position - dragStart
MainGui.Position = .(
startPosition.X.Scale,
startPosition.X.Offset + delta.X,
startPosition.Y.Scale,
startPosition.Y.Offset + delta.Y
)
)
UserInputService.JumpRequest:(()
INFINITE_JUMP
Character = Player.Character
Humanoid =
Character
Character:()
Humanoid
Humanoid:(
.HumanoidStateType.Jumping
)
)
RunService.RenderStepped:(()
FLY_ENABLED
Character = Player.Character
Character
Root =
Character:()
Root
Direction = .zero
UserInputService:(.KeyCode.W)
Direction += Camera.CFrame.LookVector
UserInputService:(.KeyCode.S)
Direction -= Camera.CFrame.LookVector
UserInputService:(.KeyCode.A)
Direction -= Camera.CFrame.RightVector
UserInputService:(.KeyCode.D)
Direction += Camera.CFrame.RightVector
UserInputService:(.KeyCode.Space)
Direction += .(, , )
UserInputService:(.KeyCode.LeftControl)
Direction -= .(, , )
Direction.Magnitude >
Root.AssemblyLinearVelocity =
Direction.Unit * FLY_SPEED
Root.AssemblyLinearVelocity =
.zero
)
RunService.Stepped:(()
NOCLIP_ENABLED
Character = Player.Character
Character
_, part (Character:())
part:()
part.CanCollide =
)
RunService.RenderStepped:(()
AIM_ASSIST_ENABLED
FOV_ENABLED
CurrentTarget =
CurrentTarget = ()
CurrentTarget
Character = CurrentTarget.Character
Character
CurrentTarget =
Humanoid =
Character:()
Target =
Character:(TARGET_PART)
Humanoid
Humanoid.Health <=
Target
CurrentTarget =
Distance =
(Camera.CFrame.Position - Target.Position).Magnitude
Distance > MAX_DISTANCE
CurrentTarget =
ScreenPosition, Visible =
Camera:(Target.Position)
Visible
CurrentTarget =
Center =
.(
Camera.ViewportSize.X / ,
Camera.ViewportSize.Y /
)
ScreenDistance =
(
.(
ScreenPosition.X,
ScreenPosition.Y
) - Center
).Magnitude
ScreenDistance > FOV_RADIUS
CurrentTarget =
Desired =
.(
Camera.CFrame.Position,
Target.Position
)
Camera.CFrame =
Camera.CFrame:(
Desired,
AIM_STRENGTH
)
)
Player.CharacterAdded:((Character)
Humanoid =
Character:()
.()
Humanoid.WalkSpeed = WALK_SPEED
Humanoid.UseJumpPower =
Humanoid.JumpPower = JUMP_POWER
)
UnlockButton.MouseButton1Click:(()
KeyBox.Text == KEY
KeyFrame.Visible =
TopButton.Visible =
MainGui.Visible =
()
KeyBox.Text =
KeyBox.PlaceholderText =
UnlockButton.Text =
.(, ()
UnlockButton.Text =
KeyBox.PlaceholderText =
)
)
()AIMLOCK FOV CIRCLE A LIL GLITCHY JOIN THIS DISCORD
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