Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
UIS = :()
player = Players.LocalPlayer
gui = .()
gui.Name =
gui.Parent = :()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
frame.Parent = gui
.(, frame).Thickness =
.(, frame).CornerRadius = .(,)
title = .()
title.Size = .(,,,)
title.Text =
title.BackgroundTransparency =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
title.Parent = frame
credit = .()
credit.Size = .(,,,)
credit.Position = .(,,,-)
credit.Text =
credit.BackgroundTransparency =
credit.TextColor3 = .(,,)
credit.TextSize =
credit.Font = .Font.Gotham
credit.Parent = frame
(text, y)
btn = .()
btn.Size = .(, -, , )
btn.Position = .(,,,y)
btn.Text = text
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamBold
btn.TextSize =
btn.Parent = frame
.(, btn)
btn
autoBtn = (, )
claimBtn = (, )
autoPlusSpinBtn = (, )
autoSpinBtn = (, )
autoWinBtn = (, )
autoRebirthBtn = (, )
autoCollectBtn = (, )
dragging =
dragInput, startPos, startFramePos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
startPos = input.Position
startFramePos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - startPos
frame.Position = .(
startFramePos.X.Scale,
startFramePos.X.Offset + delta.X,
startFramePos.Y.Scale,
startFramePos.Y.Offset + delta.Y
)
)
autoPower =
autoPlusSpin =
autoSpin =
autoWin =
autoRebirth =
autoCollect =
.(()
autoPower
ReplicatedStorage:():():()
.()
)
.(()
autoPlusSpin
ReplicatedStorage:():():(, )
.()
)
.(()
autoSpin
ReplicatedStorage
:()
:()
:()
:()
:()
:()
.()
)
.(()
autoWin
ReplicatedStorage:():():(, , )
.()
)
.(()
autoRebirth
ReplicatedStorage:():():()
.()
)
.(()
index =
autoCollect
char = player.Character
char char:()
hrp = char.HumanoidRootPart
holder = :()
holder
children = holder:()
#children >
index > #children
index =
obj = children[index]
obj obj:()
obj.CFrame = hrp.CFrame
index +=
.()
)
(btn, stateVar, name)
stateVar = stateVar
btn.Text = name .. .. (stateVar )
btn.BackgroundColor3 = stateVar .(,,) .(,,)
stateVar
autoBtn.MouseButton1Click:(()
autoPower = (autoBtn, autoPower, )
)
autoPlusSpinBtn.MouseButton1Click:(()
autoPlusSpin = (autoPlusSpinBtn, autoPlusSpin, )
)
autoSpinBtn.MouseButton1Click:(()
autoSpin = (autoSpinBtn, autoSpin, )
)
autoWinBtn.MouseButton1Click:(()
autoWin = (autoWinBtn, autoWin, )
)
autoRebirthBtn.MouseButton1Click:(()
autoRebirth = (autoRebirthBtn, autoRebirth, )
)
autoCollectBtn.MouseButton1Click:(()
autoCollect = (autoCollectBtn, autoCollect, )
)
claimBtn.MouseButton1Click:(()
i = ,
ReplicatedStorage:():():((i), )
.()
)Auto win auto collect wins instant auto win race auto 1+ spin auto spin auto collect power ect