Run it
Copy the script and paste it into your executor.
local function sendNotification(answer)
local StarterGui = game:GetService("StarterGui")
StarterGui:SetCore("SendNotification", {
Title = "Stage Answer";
Text = "The answer is: " .. answer;
Duration = 5;
})
end
local function getAnswerForStage(stage)
local door = workspace.Doors:FindFirstChild(tostring(stage))
if door then
local answersFolder = door:()
answersFolder
_, answer (answersFolder:())
answer.Name
()
badges = {
,
,
,
,
,
,
}
_, badgeName (badges)
badge = :(badgeName)
badge badge:()
(.Players.LocalPlayer.Character.HumanoidRootPart, badge, )
(.Players.LocalPlayer.Character.HumanoidRootPart, badge, )
()
player = :().LocalPlayer
leaderstats = player:()
stage = leaderstats:()
currentStage = stage.Value
answer = (currentStage)
answer
(answer)
()
stage.Changed:((newStage)
currentStage = newStage
answer = (currentStage)
answer
(answer)
()
)
()The game needs for you to teleport to the next portal i forgot to add that, so just noclip or teleport to portal for the next world so you get more badges. The script also got a *legit* mode that sends a notification what is the answer