Run it
Copy the script and paste it into your executor.
:() .Loaded:()
MeisterUI
ok, err = (()
MeisterUI = (:(
))()
)
ok
( .. (err))
Players = :()
RunService = :()
UserInputService = :()
ReplicatedStorage = :()
Workspace = :()
LocalPlayer = Players.LocalPlayer
Cfg = {
WalkSpeed = ,
JumpPower = ,
InfiniteJump =
}
Window = MeisterUI:({
Name = ,
HideKey = .KeyCode.Insert,
})
MainTab = Window:()
PlayerTab = Window:()
MiscTab = Window:()
MainTab:({
Name = ,
Callback = ()
(()
events = ReplicatedStorage:() ReplicatedStorage.Events:()
events
hints = {, , , }
_, h (hints)
events:(h) events[h]:()
)
MeisterUI:({Title = , Content = , Duration = })
})
PlayerTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v)
Cfg.WalkSpeed = v
char = LocalPlayer.Character
hum = char char:()
hum hum.WalkSpeed = v
})
PlayerTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v)
Cfg.JumpPower = v
char = LocalPlayer.Character
hum = char char:()
hum
hum.UseJumpPower =
hum.JumpPower = v
})
PlayerTab:({
Name = ,
CurrentValue = ,
Callback = (v) Cfg.InfiniteJump = v
})
UserInputService.JumpRequest:(()
Cfg.InfiniteJump
char = LocalPlayer.Character
hum = char char:()
hum hum:()
)
RunService.Stepped:(()
char = LocalPlayer.Character
char
hum = char:()
hum
Cfg.WalkSpeed ~= hum.WalkSpeed = Cfg.WalkSpeed
Cfg.JumpPower ~= hum.JumpPower = Cfg.JumpPower
)
MiscTab:({
Name = ,
Callback = ()
vu = :()
LocalPlayer.Idled:(()
vu:(.(, ), .CurrentCamera.CFrame)
.()
vu:(.(, ), .CurrentCamera.CFrame)
)
MeisterUI:({Title = , Content = , Duration = })
})
MiscTab:({
Name = ,
Callback = ()
Cfg.InfiniteJump =
cg = :()
ui = cg:()
ui ui:()
})
MeisterUI:({
Title = ,
Content = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Script for game Guess My Number + Crack

[馃] Guess My Number