Run it
Copy the script and paste it into your executor.
(()
:():({ , :(), :() })
)
v1 =
v2 =
helmet =
:()
v3 = .Players.LocalPlayer.Character:()
v4 =
.Players.LocalPlayer.Character:()
:()
v5 = .Players.LocalPlayer.PlayerGui.OxygenBar.Frame.Frame.Meter
v6 = .Players.LocalPlayer.PlayerGui.OxygenBar.Frame.Frame.HelmetMeter
v7 = .Players.LocalPlayer.Character
v8 = v7:()
v9 = .(, v8)
v_u_10 = .(, v8)
v_u_10.Enabled =
v_u_10.RelativeTo = .ActuatorRelativeTo.Attachment0
v_u_10.VectorVelocity = .(, -, )
v_u_10.Attachment0 = v9
v11 = v7:()
_ =
v3.StateChanged:((p12, p13)
p13 == .HumanoidStateType.Jumping
v_u_10.VectorVelocity = .(, -, )
p12 == .HumanoidStateType.Jumping
v_u_10.VectorVelocity = .(, -, )
)
v14 = { , }
.()
.Players.LocalPlayer.PlayerGui.OxygenBar.Enabled ==
.CurrentCamera.CameraType = .CameraType.Custom
v15 =
v16 =
v17 =
_ = .CurrentCamera.CFrame.Position
.Players.LocalPlayer.Character:() (v7:() v7:())
helmet =
Helmet = .Players.LocalPlayer.Character:() (v7:() v7:())
Helmet:()
helmet =
_, v18 (:(v11))
v18.Name == (v18.Name == (v18.Name == (v18.Name == v2 == )))
v2 =
v15 = v18
v18.Name == helmet ==
v2 =
v18.Name ==
v16 =
v2 =
v18.Name ==
v17 =
v15 ==
v2 =
v16 ==
v2 =
helmet == (Helmet.helmet.Air.Value <= Helmet.helmet.MaxAir.Value v2 == )
v19 = Helmet.helmet.Air
v19.Value = .(v19.Value + , Helmet.helmet.MaxAir.Value)
helmet == (Helmet.helmet.Air.Value >= v2 == )
v20 = Helmet.helmet.Air
v20.Value = .(v20.Value - , )
v2 =
v4 =
v4 <= v2 ==
v3.Health - <= v1 ==
v1 =
.Players:(.Parent.Name):():():().Visible ==
.(v14, )
v21 = v14[.(, #v14)]
.ReplicatedStorage.Events.DeathMessage:(.Parent.Name .. v21)
v3:()
.()
v4 > v2 ==
v3.Health = v3.Health +
.()
v22 = v4 *
v5.Size = .(v22 / , , , )
helmet ==
v6.Visible =
v6.Size = .(Helmet.helmet.Air.Value / , , , )
v6.Visible =
just infinte oxygen