Run it
Copy the script and paste it into your executor.
Fluent = (:())()
Players = :()
ReplicatedStorage = :()
RunService = :()
VirtualUser = :()
UserInputService = :()
CollectionService = :()
LocalPlayer = Players.LocalPlayer
Remotes = ReplicatedStorage:()
State = {
OneClick = ,
AutoWithdraw = ,
AutoBuy = ,
AutoCollectEvents = ,
WalkSpeed = ,
JumpPower = ,
SpeedEnabled = ,
JumpEnabled = ,
Noclip = ,
InfiniteJump =
}
LocalPlayer.Idled:(()
VirtualUser:()
VirtualUser:(.())
)
()
tycoons = :()
tycoons
_, t (tycoons:())
t:() == LocalPlayer.Name t.Name:(LocalPlayer.Name)
t
()
tycoon = ()
tycoon
bank = tycoon:() tycoon.Models:()
character = LocalPlayer.Character
hrp = character character:()
bank hrp
_, part (bank:())
part:()
(hrp, part, )
(hrp, part, )
()
collectRemote = Remotes:()
collectRemote
events = :()
collectEvent = events events:()
spawned = collectEvent collectEvent:()
spawned
_, item (spawned:())
(()
collectRemote:(item)
)
_, item (CollectionService:())
(()
collectRemote:(item)
)
()
tycoon = ()
tycoon
character = LocalPlayer.Character
hrp = character character:()
hrp
currentMoney = (LocalPlayer:() LocalPlayer.leaderstats:()) LocalPlayer.leaderstats.Money.Value
buttonsToBuy = {}
(folder)
folder
_, btn (folder:())
price = btn:()
press = btn:() btn:()
press
.(buttonsToBuy, {
button = btn,
press = press,
price = price
})
(tycoon:())
tycoon:()
_, ext (tycoon.Extensions:())
(ext:())
.(buttonsToBuy, (a, b)
a.price < b.price
)
bought =
_, item (buttonsToBuy)
item.price <= currentMoney
(hrp, item.press, )
.()
(hrp, item.press, )
bought = bought +
currentMoney = currentMoney - item.price
.()
bought
.(()
.()
State.OneClick
()
.()
()
()
State.AutoWithdraw
()
State.AutoBuy
()
State.AutoCollectEvents
()
)
RunService.Stepped:(()
State.Noclip LocalPlayer.Character
_, part (LocalPlayer.Character:())
part:() part.CanCollide
part.CanCollide =
)
UserInputService.JumpRequest:(()
State.InfiniteJump LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character:():(.HumanoidStateType.Jumping)
)
RunService.RenderStepped:(()
humanoid = LocalPlayer.Character LocalPlayer.Character:()
humanoid
State.SpeedEnabled
humanoid.WalkSpeed = State.WalkSpeed
State.JumpEnabled
humanoid.UseJumpPower =
humanoid.JumpPower = State.JumpPower
)
Window = Fluent:({
Title = ,
SubTitle = ,
TabWidth = ,
Size = .(, ),
Acrylic = ,
Theme = ,
MinimizeKey = .KeyCode.RightControl
})
Tabs = {
Main = Window:({ Title = , Icon = }),
Automation = Window:({ Title = , Icon = }),
Movement = Window:({ Title = , Icon = }),
Settings = Window:({ Title = , Icon = })
}
Tabs.Main:({
Title = ,
Content =
})
OneClickToggle = Tabs.Main:(, {
Title = ,
Default =
})
OneClickToggle:(()
State.OneClick = Fluent.Options.OneClickTycoon.Value
State.OneClick
Fluent:({
Title = ,
Content = ,
Duration =
})
Fluent:({
Title = ,
Content = ,
Duration =
})
)
Tabs.Main:()
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
()
Fluent:({ Title = , Content = , Duration = })
Fluent:({ Title = , Content = , Duration = })
})
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
count = ()
Fluent:({ Title = , Content = .. count .. , Duration = })
})
Tabs.Main:({
Title = ,
Description = ,
Callback = ()
homeRemote = Remotes:()
homeRemote
homeRemote:()
tycoon = ()
homeSpawn = tycoon tycoon:()
homeSpawn LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = homeSpawn.CFrame + .(, , )
})
Tabs.Automation:()
WithdrawToggle = Tabs.Automation:(, {
Title = ,
Description = ,
Default =
})
WithdrawToggle:(()
State.AutoWithdraw = Fluent.Options.AutoWithdraw.Value
)
AutoBuyToggle = Tabs.Automation:(, {
Title = ,
Description = ,
Default =
})
AutoBuyToggle:(()
State.AutoBuy = Fluent.Options.AutoBuy.Value
)
CollectEventsToggle = Tabs.Automation:(, {
Title = ,
Description = ,
Default =
})
CollectEventsToggle:(()
State.AutoCollectEvents = Fluent.Options.AutoCollectEvents.Value
)
Tabs.Movement:()
SpeedToggle = Tabs.Movement:(, {
Title = ,
Default =
})
SpeedToggle:(()
State.SpeedEnabled = Fluent.Options.SpeedEnabled.Value
State.SpeedEnabled LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character:().WalkSpeed =
)
Tabs.Movement:(, {
Title = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Callback = (val)
State.WalkSpeed = val
})
JumpToggle = Tabs.Movement:(, {
Title = ,
Default =
})
JumpToggle:(()
State.JumpEnabled = Fluent.Options.JumpEnabled.Value
State.JumpEnabled LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character:().JumpPower =
)
Tabs.Movement:(, {
Title = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Callback = (val)
State.JumpPower = val
})
Tabs.Movement:()
NoclipToggle = Tabs.Movement:(, {
Title = ,
Default =
})
NoclipToggle:(()
State.Noclip = Fluent.Options.Noclip.Value
)
InfJumpToggle = Tabs.Movement:(, {
Title = ,
Default =
})
InfJumpToggle:(()
State.InfiniteJump = Fluent.Options.InfJump.Value
)
Tabs.Settings:({
Title = ,
Content =
})
Window:()
Fluent:({
Title = ,
Content = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.
uh literally just a keyless open sourced tycoon script.

Giga Mansion Tycoon ๐๏ธ