Run it
Copy the script and paste it into your executor.
EzGui = .()
TextLabel = .()
Frame = .()
TextButton = .()
UICorner = .()
UIStroke = .()
TextButton_2 = .()
UICorner_2 = .()
UIStroke_2 = .()
TextButton_3 = .()
UICorner_3 = .()
UIStroke_3 = .()
TextButton_4 = .()
UICorner_4 = .()
UIStroke_4 = .()
TextButton_5 = .()
UICorner_5 = .()
UIStroke_5 = .()
TextButton_6 = .()
UICorner_6 = .()
UIStroke_6 = .()
UIListLayout = .()
TextButton_7 = .()
UICorner_7 = .()
UIStroke_7 = .()
TextButton_8 = .()
UICorner_8 = .()
UIStroke_8 = .()
TextButton_9 = .()
UICorner_9 = .()
UIStroke_9 = .()
TextButton_10 = .()
UICorner_10 = .()
UIStroke_10 = .()
TextButton_11 = .()
UICorner_11 = .()
UIStroke_11 = .()
TextButton_12 = .()
UICorner_12 = .()
UIStroke_12 = .()
TextButton_13 = .()
UICorner_13 = .()
UIStroke_13 = .()
EzGui.Name =
EzGui.Parent = .CoreGui
TextLabel.Parent = EzGui
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.ZIndex =
TextLabel.Font = .Font.Roboto
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextWrapped =
Frame.Parent = TextLabel
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(-, , , )
Frame.Size = .(, , -, )
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.BackgroundTransparency =
TextButton.BorderColor3 = .(, , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.Arial
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.TextWrapped =
UICorner.CornerRadius = .(, )
UICorner.Parent = TextButton
UIStroke.Parent = TextButton
UIStroke.Color = .(, , )
UIStroke.Transparency =
UIStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BackgroundTransparency =
TextButton_2.BorderColor3 = .(, , )
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.Arial
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.TextWrapped =
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = TextButton_2
UIStroke_2.Parent = TextButton_2
UIStroke_2.Color = .(, , )
UIStroke_2.Transparency =
UIStroke_2.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BackgroundTransparency =
TextButton_3.BorderColor3 = .(, , )
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.Arial
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.TextWrapped =
UICorner_3.CornerRadius = .(, )
UICorner_3.Parent = TextButton_3
UIStroke_3.Parent = TextButton_3
UIStroke_3.Color = .(, , )
UIStroke_3.Transparency =
UIStroke_3.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BackgroundTransparency =
TextButton_4.BorderColor3 = .(, , )
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.Arial
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_4.TextWrapped =
UICorner_4.CornerRadius = .(, )
UICorner_4.Parent = TextButton_4
UIStroke_4.Parent = TextButton_4
UIStroke_4.Color = .(, , )
UIStroke_4.Transparency =
UIStroke_4.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BackgroundTransparency =
TextButton_5.BorderColor3 = .(, , )
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.Arial
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_5.TextWrapped =
UICorner_5.CornerRadius = .(, )
UICorner_5.Parent = TextButton_5
UIStroke_5.Parent = TextButton_5
UIStroke_5.Color = .(, , )
UIStroke_5.Transparency =
UIStroke_5.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BackgroundTransparency =
TextButton_6.BorderColor3 = .(, , )
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.Arial
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_6.TextWrapped =
UICorner_6.CornerRadius = .(, )
UICorner_6.Parent = TextButton_6
UIStroke_6.Parent = TextButton_6
UIStroke_6.Color = .(, , )
UIStroke_6.Transparency =
UIStroke_6.ApplyStrokeMode = .ApplyStrokeMode.Border
UIListLayout.Parent = Frame
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
UIListLayout.Wraps =
TextButton_7.Parent = Frame
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.BackgroundTransparency =
TextButton_7.BorderColor3 = .(, , )
TextButton_7.Position = .(, , , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.Arial
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_7.TextWrapped =
UICorner_7.CornerRadius = .(, )
UICorner_7.Parent = TextButton_7
UIStroke_7.Parent = TextButton_7
UIStroke_7.Color = .(, , )
UIStroke_7.Transparency =
UIStroke_7.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_8.Parent = Frame
TextButton_8.BackgroundColor3 = .(, , )
TextButton_8.BackgroundTransparency =
TextButton_8.BorderColor3 = .(, , )
TextButton_8.Position = .(, , , )
TextButton_8.Size = .(, , , )
TextButton_8.Font = .Font.Arial
TextButton_8.Text =
TextButton_8.TextColor3 = .(, , )
TextButton_8.TextSize =
TextButton_8.TextWrapped =
UICorner_8.CornerRadius = .(, )
UICorner_8.Parent = TextButton_8
UIStroke_8.Parent = TextButton_8
UIStroke_8.Color = .(, , )
UIStroke_8.Transparency =
UIStroke_8.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_9.Parent = Frame
TextButton_9.BackgroundColor3 = .(, , )
TextButton_9.BackgroundTransparency =
TextButton_9.BorderColor3 = .(, , )
TextButton_9.Position = .(, , , )
TextButton_9.Size = .(, , , )
TextButton_9.Font = .Font.Arial
TextButton_9.Text =
TextButton_9.TextColor3 = .(, , )
TextButton_9.TextSize =
TextButton_9.TextWrapped =
UICorner_9.CornerRadius = .(, )
UICorner_9.Parent = TextButton_9
UIStroke_9.Parent = TextButton_9
UIStroke_9.Color = .(, , )
UIStroke_9.Transparency =
UIStroke_9.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_10.Parent = Frame
TextButton_10.BackgroundColor3 = .(, , )
TextButton_10.BackgroundTransparency =
TextButton_10.BorderColor3 = .(, , )
TextButton_10.Position = .(, , , )
TextButton_10.Size = .(, , , )
TextButton_10.Font = .Font.Arial
TextButton_10.Text =
TextButton_10.TextColor3 = .(, , )
TextButton_10.TextSize =
TextButton_10.TextWrapped =
UICorner_10.CornerRadius = .(, )
UICorner_10.Parent = TextButton_10
UIStroke_10.Parent = TextButton_10
UIStroke_10.Color = .(, , )
UIStroke_10.Transparency =
UIStroke_10.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_11.Parent = Frame
TextButton_11.BackgroundColor3 = .(, , )
TextButton_11.BackgroundTransparency =
TextButton_11.BorderColor3 = .(, , )
TextButton_11.Position = .(, , , )
TextButton_11.Size = .(, , , )
TextButton_11.Font = .Font.Arial
TextButton_11.Text =
TextButton_11.TextColor3 = .(, , )
TextButton_11.TextSize =
TextButton_11.TextWrapped =
UICorner_11.CornerRadius = .(, )
UICorner_11.Parent = TextButton_11
UIStroke_11.Parent = TextButton_11
UIStroke_11.Color = .(, , )
UIStroke_11.Transparency =
UIStroke_11.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_12.Parent = Frame
TextButton_12.BackgroundColor3 = .(, , )
TextButton_12.BackgroundTransparency =
TextButton_12.BorderColor3 = .(, , )
TextButton_12.Position = .(, , , )
TextButton_12.Size = .(, , , )
TextButton_12.Font = .Font.Arial
TextButton_12.Text =
TextButton_12.TextColor3 = .(, , )
TextButton_12.TextSize =
TextButton_12.TextWrapped =
UICorner_12.CornerRadius = .(, )
UICorner_12.Parent = TextButton_12
UIStroke_12.Parent = TextButton_12
UIStroke_12.Color = .(, , )
UIStroke_12.Transparency =
UIStroke_12.ApplyStrokeMode = .ApplyStrokeMode.Border
TextButton_13.Parent = Frame
TextButton_13.BackgroundColor3 = .(, , )
TextButton_13.BackgroundTransparency =
TextButton_13.BorderColor3 = .(, , )
TextButton_13.Position = .(, , , )
TextButton_13.Size = .(, , , )
TextButton_13.Font = .Font.Arial
TextButton_13.Text =
TextButton_13.TextColor3 = .(, , )
TextButton_13.TextSize =
TextButton_13.TextWrapped =
UICorner_13.CornerRadius = .(, )
UICorner_13.Parent = TextButton_13
UIStroke_13.Parent = TextButton_13
UIStroke_13.Color = .(, , )
UIStroke_13.Transparency =
UIStroke_13.ApplyStrokeMode = .ApplyStrokeMode.Border
()
= .(, TextButton)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(, -, )
()
root.CFrame = .(oldPos)
)
.(XWRQU_script)()
()
= .(, TextButton_2)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(, -, )
()
root.CFrame = .(oldPos)
)
.(DCSI_script)()
()
= .(, TextButton_3)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(-, -, -)
()
root.CFrame = .(oldPos)
)
.(GSAIO_script)()
()
= .(, TextButton_4)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(, -, -)
()
root.CFrame = .(oldPos)
)
.(ODHB_script)()
()
= .(, TextButton_5)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(-, -, )
()
root.CFrame = .(oldPos)
)
.(INMQP_script)()
()
= .(, TextButton_6)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(, -, -)
()
root.CFrame = .(oldPos)
)
.(OCTAB_script)()
()
= .(, TextButton_7)
.Parent.MouseButton1Click:(()
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
root.CFrame = .(-, , )
()
root.CFrame = .(oldPos)
)
.(XIWWUGW_script)()
()
= .(, TextButton_8)
farming =
oldPos =
connection =
.Parent.MouseButton1Click:(()
farming = farming
farming
root = .Players.LocalPlayer.Character.HumanoidRootPart
oldPos = root.Position
connection = :().Heartbeat:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, -, )
)
.Parent.Text =
connection
connection:()
oldPos
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(oldPos)
.Parent.Text =
)
.(IRUSY_script)()
()
= .(, TextButton_9)
bypassing =
door =
.Parent.MouseButton1Click:(()
bypassing = bypassing
bypassing
_, part (:())
part:() part.Name ==
door = part
door
door.Transparency =
door.CanCollide =
.Parent.Text =
bypassing =
door
door.Transparency =
door.CanCollide =
door =
.Parent.Text =
)
:().Heartbeat:(()
bypassing door
door.Transparency =
door.CanCollide =
)
.(CQSXG_script)()
()
= .(, Frame)
()
player = .Players.LocalPlayer
hardTowerValue = player:()
hardTowerValue hardTowerValue:()
hardTowerValue.Value =
()
.(HVLQWOC_script)()
()
= .(, TextButton_10)
Players = :()
RunService = :()
player = Players.LocalPlayer
enabled =
rotating =
oldPos =
connection =
usedPlayers = {}
()
availablePlayers = {}
_, p (Players:())
p ~= player
p.Character
p.Character:()
usedPlayers[p]
.(availablePlayers, p)
#availablePlayers ==
usedPlayers = {}
()
randomPlayer = availablePlayers[.(, #availablePlayers)]
usedPlayers[randomPlayer] =
randomPlayer
()
enabled = enabled
enabled
.Parent.Text =
usedPlayers = {}
.Parent.Text =
rotating =
connection
connection:()
connection =
oldPos
character = player.Character
character character:()
character.HumanoidRootPart.CFrame = .(oldPos)
oldPos =
.Parent.MouseButton1Click:(toggle)
(()
()
enabled
character = player.Character
character
root = character:()
root
hasBomb =
_, item (character:())
item:() (item.Name == item.Name == )
hasBomb =
hasBomb rotating
rotating =
oldPos = root.Position
target = ()
target
angle =
connection = RunService.Heartbeat:((delta)
rotating enabled
targetChar = target.Character
targetChar targetChar:()
connection:()
rotating =
targetRoot = targetChar.HumanoidRootPart
angle = angle + delta *
x = targetRoot.Position.X + .(angle) *
z = targetRoot.Position.Z + .(angle) *
y = targetRoot.Position.Y
root.CFrame = .(x, y, z)
)
hasBomb rotating
rotating =
connection
connection:()
connection =
oldPos
root.CFrame = .(oldPos)
oldPos =
)
.(FUXH_script)()
()
= .(, TextButton_11)
.Parent.MouseButton1Click:(()
trail = .Players.LocalPlayer:()
trail
trail.Value = trail.Value
trail.Value
.Parent.Text =
.Parent.Text =
)
.(UMXLWD_script)()
()
= .(, TextButton_12)
.Parent.MouseButton1Click:(()
RequestFreeItem = :():()
rewards = {
,
,
,
}
_, rewardName (rewards)
RequestFreeItem:(rewardName)
)
.(RHEEBQ_script)()
()
= .(, TextButton_13)
ReplicatedStorage = :()
ShopPurchase = ReplicatedStorage:()
allItems = {
, , , ,
, , ,
}
_, item (allItems)
ShopPurchase:(item, )
()
.(TQCFFLX_script)()
()
= .(, TextLabel)
UserInputService = :()
runService = (:());
gui = .Parent
dragging
dragInput
dragStart
startPos
(a, b, m)
a + (b - a) * m
;
lastMousePos
lastGoalPos
DRAG_SPEED = ();
(dt)
(startPos) ;
(dragging) (lastGoalPos)
gui.Position = .(startPos.X.Scale, (gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, (gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
;
delta = (lastMousePos - UserInputService:())
xGoal = (startPos.X.Offset - delta.X);
yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = .(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = .(startPos.X.Scale, (gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, (gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
;
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:()
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
runService.Heartbeat:(Update)
.(PDYDP_script)()This is a simple Gui that allows you to create chaos on the server using fun features like "Get Time-Bomb" or "Farm Money" to be the coolest and richest person on the server. I tested it on a laptop, and it may not display correctly on phones v1.2 - Add "HugeBomb" in function "Auto Bomb Transfer" - The "Farm Money" feature has been enhanced - Auto Unlock Hard Tower - Gui Style Rework

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