Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {Enabled = , FolderName = }
})
MainTab = Window:(, )
ItemTab = Window:(, )
player = .Players.LocalPlayer
mapRemote = :():():()
walkSpeedValue =
jumpPowerValue =
.(()
.()
player.Character player.Character:()
player.Character.Humanoid.WalkSpeed = walkSpeedValue
player.Character.Humanoid.UseJumpPower =
player.Character.Humanoid.JumpPower = jumpPowerValue
)
ItemTab:()
freeItems = {
[] = ,
[] =
}
label, itemName (freeItems)
ItemTab:({
Name = label,
Callback = ()
mapRemote:(, itemName)
Rayfield:({Title = , Content = itemName .. , Duration = })
})
ItemTab:()
paidItems = {
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = },
{Name = , Price = , ID = }
}
_, item (paidItems)
confirmed =
ItemTab:({
Name = item.Name .. .. item.Price .. ,
Callback = ()
confirmed
confirmed =
Rayfield:({
Title = ,
Content = .. item.Name .. ,
Duration =
})
.(, () confirmed = )
mapRemote:(, item.ID)
confirmed =
Rayfield:({Title = , Content = item.Name .. , Duration = })
})
MainTab:()
MainTab:({
Name = ,
Callback = ()
player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = .(, , )
Rayfield:({Title = , Content = , Duration = })
,
})
MainTab:()
lastClaimTime =
cooldownDuration =
coinGivers = {, , , }
MainTab:({
Name = ,
Callback = ()
currentTime = ()
currentTime - lastClaimTime >= cooldownDuration
_, coin (coinGivers)
mapRemote:(, coin)
.()
lastClaimTime = currentTime
Rayfield:({Title = , Content = , Duration = })
remaining = .(cooldownDuration - (currentTime - lastClaimTime))
Rayfield:({
Title = ,
Content = .. (remaining) .. ,
Duration =
})
,
})
MainTab:()
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value) walkSpeedValue = Value ,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value) jumpPowerValue = Value ,
})
Rayfield:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
if anyone want another game message me on discord or text here My discord: neo_snap_31882 used ai fully

[✋] Gear Slap Tower