Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://pastebin.com/raw/WygWU1FS"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com.
Auto-Player Engine: Automatically detects and hits notes as they reach receptors. Dynamic Side & Lane Detection: Automatically locates the player's side (Left or Right) and binds to all active lanes up to 12 lanes. Mobile Compatibility: Utilizes coordinate-based touch simulation and VirtualInputManager fallback since mobile environments rarely support scriptable input bindings.(Kinda? I haven't really tried on mobile) Hold Note Manager: Automatically maintains press state for long sustain notes and releases them at the tail end. Hazard Note Filter: Automatically ignores poison, ink, and death notes to prevent penalties.(Haven't really tried it) Note: I am still trying to improve the Auto-Player to handle combined notes, like insane modes that have mixed notes, and trying to find solution to this issue.

Funky Friday