Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
Workspace = :()
LocalPlayer = Players.LocalPlayer
Character =
nextRandom =
spectatorDir =
didRotate =
rayParams = RaycastParams.()
rayParams.FilterType = .RaycastFilterType.Blacklist
()
char = LocalPlayer.Character LocalPlayer.CharacterAdded:()
char:() char:()
char.ChildAdded:()
char
(model)
pf = Workspace:()
pf
_, folder (pf:())
folder:()
_, m (folder:())
m == model folder.Name
(filter)
best, dist = , .huge
_, pl (Players:())
pl ~= LocalPlayer pl.Character pl.Character:()
m = pl.Character
(m)
d = (m.HumanoidRootPart.Position - Character.HumanoidRootPart.Position).Magnitude
d < dist dist, best = d, m
best, dist
(dir)
root = Character Character:()
root dir.Magnitude ==
cur = root.CFrame.LookVector
tgt = dir.Unit
lerped = cur:(tgt, )
root.CFrame = .(root.Position, root.Position + lerped)
didRotate =
(dir)
root = Character Character:()
root dir.Magnitude ==
cur = root.CFrame.LookVector
tgt = dir.Unit
lerped = cur:(tgt, )
root.CFrame = .(root.Position, root.Position + lerped)
didRotate =
(dir)
root = Character Character:()
root dir.Magnitude ==
cur = root.CFrame.LookVector
tgt = dir.Unit
lerped = cur:(tgt, )
root.CFrame = .(root.Position, root.Position + lerped)
didRotate =
(targetPart)
root = Character.HumanoidRootPart
rayParams.FilterDescendantsInstances = { Character }
ray = Workspace:(root.Position, targetPart.Position - root.Position, rayParams)
ray ray.Instance:(targetPart.Parent)
(model)
root = Character Character:()
root (model.HumanoidRootPart)
((model.HumanoidRootPart.Position - root.Position) * .(, , ))
(model)
root = Character Character:()
root (model.HumanoidRootPart)
((root.Position - model.HumanoidRootPart.Position) * .(, , ))
()
a = .() * * .pi
.(.(a), , .(a))
()
Character Character:()
hs =
_, c (Character:())
c:() hs +=
hs >
humanoid = Character:()
humanoid humanoid.AutoRotate =
didRotate =
modelName = Character.Name
role = (Character)
role ==
(modelName == modelName == ) humanoid humanoid.MoveDirection.Magnitude ==
nearest = ((m)
m.Parent m.Parent.Name ==
)
nearest (nearest)
lowest, lowHP = , .huge
_, pl (Players:())
pl ~= LocalPlayer pl.Character pl.Character:()
model = pl.Character
model.Parent model.Parent.Name == model:()
hp = model.Humanoid.Health
hp < lowHP
lowHP = hp
lowest = model
lowest (lowest)
role ==
modelName ==
tgt = ((m)
m.Parent.Name == m:() m.Humanoid.Health <
)
tgt (tgt)
modelName == modelName ==
tgt, d = ((m) m.Parent.Name == )
tgt d <= (tgt)
tgt, d = ((m) m.Parent.Name == )
tgt d <= (tgt)
role ==
humanoid humanoid.MoveDirection.Magnitude ==
.() >= nextRandom
spectatorDir = ()
nextRandom = .() + .(,)/
spectatorDir (spectatorDir)
didRotate humanoid humanoid.MoveDirection.Magnitude >
(humanoid.MoveDirection)
()
Character = ()
h = Character:()
h h.Died:(() Character = )
LocalPlayer.CharacterAdded:(setupChar)
LocalPlayer.Character .(); ()
RunService.RenderStepped:(onStep)馃毃 REALISTIC AIMBOT + FAKE SHIFTLOCK SCRIPT 馃毃 Works on EVERY Role & Character. Undetectable. Silky Smooth. Features: Killer Aimbot Survivor Aimbot Elliot Aimbot Fake Spectating Fake ShiftlocK

Universal