Run it
Copy the script and paste it into your executor.
local Remote = game.ReplicatedStorage.Events['HitPart']
for _,v in pairs(game:GetService"Players":GetChildren()) do
if v.Team ~= game.Players.LocalPlayer.Team then
if v.Character and v.Character.Head then
local Arguments = {
[1] = workspace[v.Name].Head,
[2] = workspace[v.Name].Head.Position,
[3] = workspace[game.Players.LocalPlayer.Name].EquippedTool.Value,
[4] = math.rad(1,100000),
[5] = workspace[game.Players.LocalPlayer.Name].Gun,
[8] = 69420, --damage multiplier >:D
[9] = false,
[10] = false,
[11] = Vector3.new(),
[12] = math.rad(1,100000),
[13] = Vector3.new()
}
Remote:FireServer((Arguments))
Self Explanatory Note: U can edit the damage multiplier to do some funni

[UPDATE!] Counter Blox