Run it
Copy the script and paste it into your executor.
local player = game:GetService("Players").LocalPlayer
local function clearBoats()
for _, child in pairs(workspace.active.boats:GetChildren()) do
if child:IsA("Model") and child.Name ~= player.Name then
child:Destroy()
end
end
end
local function clearCage()
for _, model in pairs(workspace.active:GetChildren()) do
if model:IsA("Model") then
for _, v in pairs(game.Players:GetPlayers()) do
if model.Name == v.Name and model.Name ~= player.Name then
model:Destroy()
end
.active.boats.ChildAdded:(()
()
)
.active.ChildAdded:(()
()
)
()
()
(:())()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
fix lag

Universal