Run it
Copy the script and paste it into your executor.
Players = :()
Workspace = :()
RunService = :()
CoreGui = :()
HttpService = :()
CONFIG = {
FolderName = ,
TargetPartName = ,
DefaultColor = .(, , ),
EspFillTransparency = ,
EspOutlineTransparency = ,
SaveFileName =
}
State = {
EspEnabled = ,
RainbowEnabled = ,
ActiveHighlights = {},
Connections = {},
RenderConnection = ,
SavedData = {}
}
()
isfile (CONFIG.SaveFileName)
success, result = (()
HttpService:((CONFIG.SaveFileName))
)
success (result) ==
State.SavedData = result
()
writefile
success, err = (()
(CONFIG.SaveFileName, HttpService:(State.SavedData))
)
success (, err)
(model)
pressPart = model:(CONFIG.TargetPartName)
pressPart
hasSound = pressPart:() pressPart.Click:()
hasDetector = pressPart:() pressPart.ClickDetector:()
hasMesh = pressPart:()
hasSound hasDetector hasMesh
pressPart
(model)
State.ActiveHighlights[model]
State.ActiveHighlights[model]:()
State.ActiveHighlights[model] =
State.Connections[model]
State.Connections[model]:()
State.Connections[model] =
()
model, _ (State.ActiveHighlights)
(model)
State.RenderConnection
State.RenderConnection:()
State.RenderConnection =
()
State.RenderConnection
State.RenderConnection = RunService.RenderStepped:(()
currentColor
State.RainbowEnabled
hue = () % /
currentColor = .(hue, , )
currentColor = CONFIG.DefaultColor
_, highlight (State.ActiveHighlights)
highlight highlight.Parent
highlight.FillColor = currentColor
highlight.OutlineColor = currentColor
)
(model)
State.SavedData[model.Name] ==
pressPart = (model)
pressPart
State.ActiveHighlights[model]
highlight = .()
highlight.Name =
highlight.Adornee = pressPart
highlight.FillColor = CONFIG.DefaultColor
highlight.OutlineColor = CONFIG.DefaultColor
highlight.FillTransparency = CONFIG.EspFillTransparency
highlight.OutlineTransparency = CONFIG.EspOutlineTransparency
highlight.Parent = CoreGui:() .CoreGui
State.ActiveHighlights[model] = highlight
cd = pressPart:()
cd
State.Connections[model] = cd.MouseClick:(()
State.SavedData[model.Name] =
()
(model)
)
()
folder = Workspace:(CONFIG.FolderName)
folder
( .. CONFIG.FolderName .. )
_, model (folder:())
model:()
(model)
()
()
LibraryURL =
success, library = (()
(:(LibraryURL))()
)
success
()
gameName = :():(.PlaceId).Name
window = library:(gameName)
window:(, , (bool)
State.EspEnabled = bool
bool
()
()
)
window:(, , (bool)
State.RainbowEnabled = bool
)
window:(, .(, , ))
window:(, ()
()
library:()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Turtle UI Library: https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua Features: - ESP Toggle - Animated RGB Toggle - Close Button - Auto Save Clicked Buttons & Auto Load Once Executed OPEN SOURCE