Run it
Copy the script and paste it into your executor.
local method = "door" -- "door", "wall", or "both"
local lp = game:GetService("Players").LocalPlayer
local pbases = {}
task.spawn(function()
while task.wait(2.5) do
table.clear(pbases)
for _, base in ipairs(workspace.Bases:GetChildren()) do
local owner = base.Configuration.Player.Value
if owner == lp.Name then continue end
table.insert(pbases, {instance = base, owner = owner})
if method == "door" or method == "both" then
for _, floor in ipairs(base.Floors:GetDescendants()) do
floor:() floor:()
floor.CanCollide =
method == method ==
_, wall (base.Building:())
wall:()
wall.CanCollide =
)just noclip