Run it
Copy the script and paste it into your executor.
local a,b,c=game:GetService'Players',game:GetService'RunService',workspace.CurrentCamera local d,e,f=a.LocalPlayer,{HitboxSize=Vector3.new(7,7,7),HitboxLimb='head',ESPColor=Color3.(,,),TracerColor=.(,,),TracerThickness=,TeamCheck=},{} (g) g g: h=.newh.Name=h.Adornee=g h.FillColor=e.ESPColor h.OutlineColor=.(,,)h.FillTransparency= h.OutlineTransparency= h.DepthMode=.HighlightDepthMode.AlwaysOnTop h.Parent=g (g) g: g.Name:()~=e.HitboxLimb g.Size=e.HitboxSize g.Transparency= g.CanCollide= g.Massless= (g)(g) h,i (g:()) i: (i) g.DescendantAdded:((h) h: (h) ) (g) h=.newh.Thickness=e.TracerThickness h.Color=e.TracerColor h.Transparency= f[g]=h (g) f[g] f[g]:()f[g]= () g,h (f) g g.Parent g.Character g.Character: g.Character: g.Character.Humanoid.Health> e.TeamCheck g.Team==d.Team h.Visible= i=g.Character.HumanoidRootPart j,k=c:(i.Position) k h.From=.(c.ViewportSize.X/,c.ViewportSize.Y)h.To=.(j.X,j.Y)h.Visible= h.Visible= h.Visible= (g) g==d g.Character (g.Character) g.CharacterAdded:((h).()(h))(g) g,h (a:()) (h) a.PlayerAdded:((g)(g))a.PlayerRemoving:((g)(g))b.Heartbeat:(() g,h (a:()) h~=d h.Character i=h.Character:(e.HitboxLimb) h.Character: i (i) )b.RenderStepped:(()())Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Hitbox expander by nameless admin (not mine) but esp and tracer is mine

[FPS] Flick