Run it
Copy the script and paste it into your executor.
local players = game:()
= :()
virtualInputManager = :()
userInputService = :()
localPlayer = players.LocalPlayer
runtimeCache = :()
cacheClient = runtimeCache:()
chestFolder = cacheClient:()
isEnabled =
userInputService.InputBegan:((input, gameProcessed)
gameProcessed input.KeyCode == .KeyCode.P
isEnabled = isEnabled
)
isEnabled
targetChest =
_, chest chestFolder:()
chest:()
isLocked =
_, child chest:()
.(.(child.Name), )
isLocked =
isLocked
targetChest = chest
targetChest
character = localPlayer.Character
rootPart = character character:()
rootPart
rootPart.CFrame = targetChest:() * .(, , )
rootPart.AssemblyLinearVelocity = .zero
rootPart.Anchored =
.()
prompt = targetChest:(, )
isEnabled targetChest.Parent == chestFolder targetChest:()
prompt
(prompt)
virtualInputManager:(, .KeyCode.E, , )
.()
virtualInputManager:(, .KeyCode.E, , )
.()
(targetChest.Parent == chestFolder targetChest:())
viewportSize = .CurrentCamera.ViewportSize
clickX = viewportSize.X *
clickY = viewportSize.Y *
virtualInputManager:(clickX, clickY, , , , )
.()
virtualInputManager:(clickX, clickY, , , , )
.()
rootPart.Anchored =
.()
.()
.()
This is an open-source auto chest, enjoy, made by me. You activate and deactivate it with the letter P. This will open all available chests except those that are locked. Chests in this game are permanent; they do not respawn over time.

Evomon[Season1]