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loadstring(game:HttpGet("https://raw.githubusercontent.com/talhayetkin4270-cyber/HumanoidPremium-Energy-Assault-FPS/refs/heads/main/Energy%20Assault%20FPS"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Main Features Combat (Aimbot) Aimbot (Locks on Right Click): Instant lock-on when holding right-click. Bone-Lock (Head): Precision targeting focused on the head. Smoothness Control: Adjustable tracking speed for natural movement. Prediction System: Calculates travel time for moving targets. FOV Circle: Customizable visual ring for the locking zone. Visuals (ESP) Drawing Box ESP: 2D frames around enemy players. Player Chams (Body ESP): Full character silhouettes visible through walls. Health Bar: Dynamic bars showing real-time enemy health. Team Check / FFA Mode: Prevents targeting teammates; automatically adapts to "Free For All" modes. Custom Colors: Fully adjustable Chams and Box colors via the menu. System & Settings Menu Keybind (RightShift): Toggle the UI visibility. Key Auth System: Secure login access. Link-Hub Integration: Fast key retrieval link. Performance Optimized: High FPS stability using Drawing API and Highlight systems.
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