Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
Workspace = :()
jewelryUIs = {}
(frame)
shadow = .()
shadow.Size = .(, , , )
shadow.Position = .(, , , )
shadow.BackgroundTransparency =
shadow.Image =
shadow.ImageColor3 = .(, , )
shadow.ImageTransparency =
shadow.ZIndex =
shadow.Parent = frame
player = Players.LocalPlayer
playerGui = player:()
existingGui = playerGui:()
existingGui
existingGui:()
screenGui = .()
screenGui.Name =
screenGui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(/, /, /)
frame.BorderSizePixel =
frame.Parent = screenGui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = frame
uiGradient = .()
uiGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(/, /, /)),
ColorSequenceKeypoint.(, .(/, /, /))
}
uiGradient.Parent = frame
(frame)
bankLabel = .()
bankLabel.Size = .(, -, , )
bankLabel.Position = .(, , , )
bankLabel.BackgroundTransparency =
bankLabel.TextColor3 = .(/, /, /)
bankLabel.Text =
bankLabel.Font = .Font.Gotham
bankLabel.TextSize =
bankLabel.Parent = frame
bankRobbery = Workspace.Robberies:()
lightGreen = bankRobbery:()
lightRed = bankRobbery:()
jewelerRobbery = Workspace.Robberies:()
robbables = jewelerRobbery:()
bankWasClosed =
()
greenBrickColor = lightGreen.BrickColor
redColor = lightRed.Color
greenBrickColor == BrickColor.()
bankLabel.Text =
bankLabel.TextColor3 = .(/, /, /)
bankWasClosed
bankLabel.Text =
(()
()
bankLabel.Text ==
bankLabel.Text =
)
bankWasClosed =
bankLabel.Text =
bankLabel.TextColor3 = .(/, /, /)
bankWasClosed =
()
model, uiFrame (jewelryUIs)
model:()
uiFrame:()
jewelryUIs[model] =
.(()
_, model (robbables:())
model:()
enabled = model:()
broken = model:()
enabled broken jewelryUIs[model]
uiFrame = .()
uiFrame.Size = .(, , , )
uiFrame.Position = .(, , , + (#jewelryUIs * ))
uiFrame.BackgroundColor3 = .(/, /, /)
uiFrame.BorderSizePixel =
uiFrame.Parent = screenGui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = uiFrame
uiGradient = .()
uiGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(/, /, /)),
ColorSequenceKeypoint.(, .(/, /, /))
}
uiGradient.Parent = uiFrame
uiLabel = .()
uiLabel.Size = .(, -, , )
uiLabel.Position = .(, , , )
uiLabel.BackgroundTransparency =
uiLabel.TextColor3 = .(/, /, /)
uiLabel.Text = model.Name ..
uiLabel.Font = .Font.Gotham
uiLabel.TextSize =
uiLabel.Parent = uiFrame
(uiFrame)
jewelryUIs[model] = uiFrame
)
RunService.Heartbeat:(()
()
()
)
()
()a ui that shows when the bank or jew opens

Universal