Run it
Copy the script and paste it into your executor.
ReplicatedStorage = :()
Players = :()
TextChatService = :()
StarterGui = :()
SoundService = :()
player = Players.LocalPlayer
_, object (:())
object:() object.Name ==
object:()
(()
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
)
.(, ()
(()
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
)
sound = .()
sound.SoundId =
sound.Volume =
sound.Looped =
sound.Parent = SoundService
sound:()
sound.Ended:(()
sound:()
)
)
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = player:()
Main = .()
Main.Size = .(, , , )
Main.Position = .(, -, , )
Main.BackgroundColor3 = .(, , )
Main.BorderSizePixel =
Main.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = Main
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, -, , -)
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.TextColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextSize =
ToggleButton.BorderSizePixel =
ToggleButton.Parent = Main
ToggleCorner = .()
ToggleCorner.CornerRadius = .(, )
ToggleCorner.Parent = ToggleButton
NeutralButton = .()
NeutralButton.Size = .(, -, , )
NeutralButton.Position = .(, , , )
NeutralButton.BackgroundColor3 = .(, , )
NeutralButton.TextColor3 = .(, , )
NeutralButton.Text =
NeutralButton.TextSize =
NeutralButton.BorderSizePixel =
NeutralButton.Parent = Main
NeutralCorner = .()
NeutralCorner.CornerRadius = .(, )
NeutralCorner.Parent = NeutralButton
DoorToggle = .()
DoorToggle.Size = .(, -, , )
DoorToggle.Position = .(, , , )
DoorToggle.BackgroundColor3 = .(, , )
DoorToggle.TextColor3 = .(, , )
DoorToggle.Text =
DoorToggle.TextSize =
DoorToggle.BorderSizePixel =
DoorToggle.Parent = Main
DoorCorner = .()
DoorCorner.CornerRadius = .(, )
DoorCorner.Parent = DoorToggle
.(()
.()
character = player.Character
character
humanoid = character:()
humanoid
humanoid.UseJumpPower =
humanoid.JumpPower =
humanoid:(
.HumanoidStateType.Jumping,
)
)
NeutralButton.MouseButton1Click:(()
MenuSwitch = ReplicatedStorage.RemoteEvents.Miscs.MenuSwitch
MenuSwitch:()
Event = ReplicatedStorage.RemoteEvents.Miscs.AfterMenu
(Event.OnClientEvent)
character = player.Character player.CharacterAdded:()
root = character:()
root.CFrame = .(-, , )
TextChatService.ChatWindowConfiguration.Enabled =
TextChatService.ChatInputBarConfiguration.Enabled =
)
noclipEnabled =
doorNames = {
ArmouredDoor = ,
ArmouredDoors = ,
GuardDoor = ,
Door =
}
originalCollision = {}
()
noclipEnabled
_, object (:())
doorNames[object.Name]
object:()
originalCollision[object] ==
originalCollision[object] = object.CanCollide
object.CanCollide =
object:()
_, part (object:())
part:()
originalCollision[part] ==
originalCollision[part] = part.CanCollide
part.CanCollide =
()
part, oldCollision (originalCollision)
part part.Parent
part.CanCollide = oldCollision
.(originalCollision)
DoorToggle.MouseButton1Click:(()
noclipEnabled = noclipEnabled
noclipEnabled
DoorToggle.Text =
()
DoorToggle.Text =
()
)
.DescendantRemoving:((object)
noclipEnabled
doorNames[object.Name]
.(, ()
noclipEnabled
()
)
)
uiVisible =
ToggleButton.MouseButton1Click:(()
uiVisible = uiVisible
uiVisible
Main.BackgroundTransparency =
NeutralButton.Visible =
DoorToggle.Visible =
ToggleButton.Text =
Main.BackgroundTransparency =
NeutralButton.Visible =
DoorToggle.Visible =
ToggleButton.Text =
)
dragging =
dragStart
startPosition
ToggleButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPosition = Main.Position
)
ToggleButton.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
)
ToggleButton.InputChanged:((input)
dragging
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
delta = input.Position - dragStart
Main.Position = .(
startPosition.X.Scale,
startPosition.X.Offset + delta.X,
startPosition.Y.Scale,
startPosition.Y.Offset + delta.Y
)
)Become neutral team and kill anyone, also anyone can kill you you need a gun game pass to kill anyone its worth it

Dog Pound