Run it
Copy the script and paste it into your executor.
getgenv().AimiaConfig = {
AutoTask = true,
ESP = true,
Mode = "Fast", -- how fast Auto Task finishes a task ("Fast" / "Normal")
-- Fast : near-instant
-- Normal : 2-3s per task, like a real player
ShowUI = false, -- show the in-game menu to toggle things live (true / false)
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/AimikaNarak/database/refs/heads/main/DepthSpelunking.Lua"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
⚠️ Warning Do not use this in Daily Mode or Modifiers Mode because they track your game completion time. [Function] - Auto Task - ESP Just Run the Script and walk to any Task, then press E to interact with it normally — the Script will automatically complete the Task for you. [Update] • Full Coverage — all 15 minigames are supported. New Tasks are hooked the moment they spawn, so no re-execution is needed between floors. • Safety Delay — each Task resolves 0.45s after it is mounted instead of instantly, keeping every completion within a human-plausible window. • No Interface — the minigame is never built. No camera lock, no input capture, no disabled Backpack. • Console Reporting — live status in the developer console: Tasks registered, Tasks completed, objective progress and floor depth. Progress is read from the server's own packet, so the counter is accurate, not estimated. • ESP Highlights — see-through-walls outlines for Entities (red), Tasks (blue) and Terminals (gold). Everything inside each folder is marked, recursively. • Stage Tracking — floors regenerate every run and the stage is renamed, so the map is found by its CurrentMap attribute and followed to its replacement
Stay safe
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Depth Spelunking