Run it
Copy the script and paste it into your executor.
local Toggled = true
local KeyCode = 'z'
local hip = 2.80
local val = -35
function AA()
local oldVelocity = game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(oldVelocity.X, val, oldVelocity.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(oldVelocity.X, oldVelocity.Y, oldVelocity.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(oldVelocity.X, val, oldVelocity.Z)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = hip
end
game:GetService('UserInputService').InputBegan:Connect(function(Key)
if Key.KeyCode == Enum.KeyCode[KeyCode:upper()] and not game:GetService('UserInputService'):()
Toggled
Toggled =
.Players.LocalPlayer.Character.Humanoid.HipHeight = hip
Toggled
Toggled =
Toggled
()
.()
)works for any hood game tbh super fucking easy to resolve btw