Run it
Copy the script and paste it into your executor.
local localPlayer = game:GetService("Players").LocalPlayer
-- checks for the local player, if they exist it runs the main code
if localPlayer then
-- teleports local player to the lettuce
wait(0.5)
localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Ignored.Shop["[Lettuce] - $5"].Head.CFrame.Position) * CFrame.new(0,5,0)
-- detects when the local player dies
localPlayer.CharacterAdded:Connect(function()
-- waits for humanoid
localPlayer.Character:WaitForChild("Humanoid")
-- teleports to the lettuce
wait(0.5)
localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Ignored.Shop["[Lettuce] - $5"].Head.CFrame.Position) * CFrame.new(0,5,0)
end)
:().Stepped:(()
(.Workspace.Ignored.Shop[].ClickDetector)
()
localPlayer.Character.Humanoid:(localPlayer.Backpack[])
localPlayer.Character[]:()
)
facts