Run it
Copy the script and paste it into your executor.
().settingparty = {
,
{
Gamemode = ,
StageSkip = ,
Whitelist = ,
Campaign = ,
MinPlayers = ,
Modifiers = {
},
MaxPlayers =
}
}
:()
.Loaded:()
RunService = :()
Settings = ():()
RunService.Heartbeat:(()
Settings.IncomingReplicationLag =
)
TeleportService = :()
GuiService = :()
Players = :()
ReplicatedStorage = :()
RunService = :()
Workspace = :()
player = Players.LocalPlayer
GuiService.ErrorMessageChanged:(()
destinationPlaceId =
TeleportService:(destinationPlaceId, player)
)
GC = getconnections get_signal_cons
GC
i, v ((player.Idled))
v.Disable
v.(v)
v.Disconnect
v.(v)
VirtualUser = (:())
player.Idled:(()
VirtualUser:()
VirtualUser:(.())
)
character = player.Character player.CharacterAdded:()
backpack = player:()
wantedNames = { , }
autoEquip =
autoSlingshot =
autoPaintGun =
gunLastTime =
gunCooldown =
()
_, name (wantedNames)
tool = backpack:(name)
tool tool:()
tool.Parent = character
(enemy)
enemy:()
enemy:()
enemy:()
enemy:()
enemy:()
(HRP)
enemiesFolder = Workspace:()
enemiesFolder
selectedEnemy, lowestMaxHP, nearestDist = , .huge, .huge
_, enemy (enemiesFolder:())
hum = enemy:()
part = (enemy)
hum part hum.Health > enemy:()
maxHP = hum.MaxHealth hum.Health
dist = (HRP.Position - part.Position).Magnitude
maxHP < lowestMaxHP (maxHP == lowestMaxHP dist < nearestDist)
lowestMaxHP, nearestDist, selectedEnemy = maxHP, dist, enemy
selectedEnemy
()
ReplicatedStorage:():():():((settingparty))
teleportdi = { }
ReplicatedStorage:():():():((teleportdi))
()
playerGui = player:()
playerGui playerGui:()
chooseweapons = {
:().LocalPlayer:():(),
{
:():():():():(),
:():():():():()
}
}
:():():():():((chooseweapons))
()
Workspace:()
Workspace.Maps:()
Workspace.Maps.BaseMap:()
()
playerGui = player:()
playerGui playerGui:()
skipranking = { }
rankingRemote = ReplicatedStorage:()
rankingRemote
rankingRemote:((skipranking))
()
playerGui = player:()
playerGui playerGui:()
returnRemote = ReplicatedStorage:():():()
returnRemote
returnRemote:()
.PlaceId ==
mt = ()
(mt, )
oldNamecall = mt.__namecall
mt.__namecall = ((self, ...)
method = ()
method ==
remoteName = (self)
remoteName == remoteName ==
(self, ...)
)
(mt, )
oldFireServer
oldFireServer = (.().FireServer, (self, ...)
remoteName = (self)
remoteName == remoteName ==
(self, ...)
)
RunService.Heartbeat:(()
.PlaceId == ()
.PlaceId == (() () ())
()
character character.Parent
character = player.Character player.CharacterAdded:()
backpack backpack.Parent
backpack = player:()
HRP = character:()
HRP
autoEquip
()
enemy = (HRP)
enemy
hum = enemy:()
part = (enemy)
(hum part)
autoSlingshot
slingshot = character:()
slingshot slingshot:()
slingshot.VerifyHit:(hum, part.Position, HRP.Position, part)
autoPaintGun
now = ()
now - gunLastTime >= gunCooldown
gunLastTime = now
gun = character:()
gun gun:()
gun.VerifyHit:(
hum,
HRP.Position,
part.Position,
part,
{ Color = BrickColor.(), Quickdraw = , ObjectBreak = }
)
)
RunService.Heartbeat:(()
remote = ReplicatedStorage:()
remote
(()
remote:()
)
)put it in yo autoexec folder if your pc executor has one the all outrageous and brutal part dont work. (wait why did i even add it in) sadegdzfsszfgargsdsf autofarm btw
Combat Initiation