Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players") --//Get The player service
local function KickAllPlayers() --//Function to Execute from wherever in this script
for _, player in pairs(Players:GetPlayers()) do --//in pairs executes code for every child of a table sent to it, in our case the table in the players of your game.
player:Kick("Server second ended") --// Executes this for every player.
end
end
wait(1) --Put number
KickAllPlayers() --//Call the kick function
Use this in client replication tell me if client sided or kicks all the players

Minerblocks