Run it
Copy the script and paste it into your executor.
Library = (:())()
Window = Library.(,)
Tab = Window:()
Section = Tab:()
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().Objects.Asteron_Bullets.Name =
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
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[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Section:(, , ()
A_1 =
{
[] = ,
[] = ,
[] =
{
[] = ,
[] =
},
[] = ,
[] =
}
A_2 =
Event = :().Remotes.LoadGame
Event:(A_1, A_2)
Event = :().Remotes.GetPlayerSettings
Event:()
Event = :().Remotes.GetMasterData
Event:()
:().LocalPlayer.PlayerGui.MainMenu:()
)
Tab = Window:()
Section = Tab:()
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
Event:(A_1, A_2)
:().LocalPlayer.PlayerGui.ManageLevels:()
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
Event:(A_1, A_2)
:().LocalPlayer.PlayerGui.ManageLevels:()
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section = Tab:()
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.CreateNewLevel
:().LocalPlayer.PlayerGui.ManageLevels:()
Event:(A_1, A_2)
)
A_1 =
{
[] = ,
[] =
{
[] =
{
[] = ,
[] = ,
[] =
}
}
}
Event = :().Remotes.EndGame
Tab = Window:()
Section = Tab:()
Section:(, , ()
Event:(A_1)
:().LocalPlayer.PlayerGui.Game:()
)
Section:(, , ()
A_1 =
A_2 =
Event = :().Remotes.LeaveStage
Event:(A_1, A_2)
A_1 =
Event = :().Remotes.GetPublishedCreations
Event:(A_1)
Event = :().Remotes.GetPlayerSettings
Event:()
:().LocalPlayer.PlayerGui.S3SpecialStage:()
)
Section:(, , ()
:().LocalPlayer:()
)
Section:(, , ()
()
i=,
(()
:().RenderStepped:()
i=,
:():()
:():()
:():()
:():()
:():()
:():()
:():()
()
)
)
Tab = Window:()
Section = Tab:()
Section:(, , ()
:().LevelSelect.Backdrop.Screen[].bork.Playing =
)
Section:(, , ()
:().LevelSelect.Backdrop.Screen[].warp.Playing =
)
Section:(, , ()
:().LevelSelect.Backdrop.Screen[].buzzer.Playing =
)
Section:(, , ()
:().LevelSelect.Backdrop.Screen[].checkpoint.Playing =
)
Section:(, , ()
:().LevelSelect.Backdrop.Screen[].medal.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.baldihi.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.baldislap.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.baldiscare.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.jump.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.jump2.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.ExtraLifeCD.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.SonicExeLaugh.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.GameOverS1.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.Break.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.Bumper.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.fly.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.fly.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.ring.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.scd_drown.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.spike_hit.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.RingLose.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.Sphere.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.face_move.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.die2.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.crash.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.select.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.oof.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.jump3.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.tfly.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.tfly.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.point.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.warp.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.spring.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.break2.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.lshield.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.lshieldget.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.fshield.Playing =
)
Section:(, , ()
:().Game.Backdrop.Main.Engine.fshieldget.Playing =
)
Section:(, , (state)
state
a =
()
a ==
:().LevelSelect.Backdrop.Screen[].bork.Playing =
:().LevelSelect.Backdrop.Screen[].warp.Playing =
:().LevelSelect.Backdrop.Screen[].buzzer.Playing =
:().LevelSelect.Backdrop.Screen[].checkpoint.Playing =
:().LevelSelect.Backdrop.Screen[].medal.Playing =
:().Game.Backdrop.Main.Engine.baldihi.Playing =
:().Game.Backdrop.Main.Engine.baldislap.Playing =
:().Game.Backdrop.Main.Engine.baldiscare.Playing =
:().Game.Backdrop.Main.Engine.jump.Playing =
:().Game.Backdrop.Main.Engine.jump2.Playing =
:().Game.Backdrop.Main.Engine.ExtraLifeCD.Playing =
:().Game.Backdrop.Main.Engine.SonicExeLaugh.Playing =
:().Game.Backdrop.Main.Engine.GameOverS1.Playing =
:().Game.Backdrop.Main.Engine.Break.Playing =
:().Game.Backdrop.Main.Engine.Bumper.Playing =
:().Game.Backdrop.Main.Engine.fly.Playing =
:().Game.Backdrop.Main.Engine.fly.Playing =
:().Game.Backdrop.Main.Engine.ring.Playing =
:().Game.Backdrop.Main.Engine.scd_drown.Playing =
:().Game.Backdrop.Main.Engine.spike_hit.Playing =
:().Game.Backdrop.Main.Engine.RingLose.Playing =
:().Game.Backdrop.Main.Engine.Sphere.Playing =
:().Game.Backdrop.Main.Engine.face_move.Playing =
:().Game.Backdrop.Main.Engine.die2.Playing =
:().Game.Backdrop.Main.Engine.crash.Playing =
:().Game.Backdrop.Main.Engine.select.Playing =
:().Game.Backdrop.Main.Engine.oof.Playing =
:().Game.Backdrop.Main.Engine.jump3.Playing =
:().Game.Backdrop.Main.Engine.tfly.Playing =
:().Game.Backdrop.Main.Engine.tfly.Playing =
:().Game.Backdrop.Main.Engine.point.Playing =
:().Game.Backdrop.Main.Engine.warp.Playing =
:().Game.Backdrop.Main.Engine.spring.Playing =
:().Game.Backdrop.Main.Engine.break2.Playing =
:().Game.Backdrop.Main.Engine.lshield.Playing =
:().Game.Backdrop.Main.Engine.lshieldget.Playing =
:().Game.Backdrop.Main.Engine.fshield.Playing =
:().Game.Backdrop.Main.Engine.fshieldget.Playing =
()
a =
()
)
Tab = Window:()
Section = Tab:()
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section = Tab:()
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section = Tab:()
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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Section = Tab:()
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
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)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section = Tab:()
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:()
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name =
:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value =
)
Section:(, , ()
.(,:().LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
:(s").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 186
end)
Section:NewButton("Restore Solid Wall", "Click This! And Replace Ring on This Solid Wall!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 183
end)
Section:NewButton("Restore Rock", "Click This! And Replace Ring on This Rock!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 182
end)
local Section = Tab:NewSection("Objects from Marble")
Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 199
end)
Section:NewButton("Restore Falling Block Type A", "Click This! And Replace Ring on This Falling Block Type A!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 211
end)
Section:NewButton("Restore Falling Block Type B", "Click This! And Replace Ring on This Falling Block Type B!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 212
end)
Section:NewButton("Restore Bobbing Block", "Click This! And Replace Ring on This Bobbing Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 213
end)
Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 200
end)
Section:NewButton("Restore Swinging Platform", "Click This! And Replace Ring on This Swinging Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 263
end)
Section:NewButton("Restore Moving Pillar", "Click This! And Replace Ring on This Moving Pillar!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 208
end)
Section:NewButton("Restore Breakable Block", "Click This! And Replace Ring on This Breakable Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 230
end)
Section:NewButton("Restore Fire Wall", "Click This! And Replace Ring on This Fire Wall!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 248
end)
Section:NewButton("Restore Fireball Spawner", "Click This! And Replace Ring on This Fireball Spawner!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 257
end)
Section:NewButton("Restore Interactable Block", "Click This! And Replace Ring on This Interactable Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 529
end)
local Section = Tab:NewSection("Objects from Spring Yard")
Section:NewButton("Restore Bumper", "Click This! And Replace Ring on This Bumper!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 256
end)
Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 245
end)
Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 286
end)
Section:NewButton("Restore Moving Square Platform", "Click This! And Replace Ring on This Moving Square Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 246
end)
local Section = Tab:NewSection("Objects from Labyrinth")
Section:NewButton("Restore Block", "Click This! And Replace Ring on This Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 221
end)
Section:NewButton("Restore Sponge Block", "Click This! And Replace Ring on This Sponge Block!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 524
end)
Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 525
end)
Section:NewButton("Restore Spear", "Click This! And Replace Ring on This Spear!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 527
end)
local Section = Tab:NewSection("Objects from Star Light")
Section:NewButton("Restore Collapsing Bridge", "Click This! And Replace Ring on This Collapsing Bridge!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 310
end)
Section:NewButton("Restore Rotating Platforms", "Click This! And Replace Ring on This Rotating Platforms!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 311
end)
Section:NewButton("Restore Descending Staircase", "Click This! And Replace Ring on This Descending Staircase!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 312
end)
Section:NewButton("Restore Fire Wall", "Click This! And Replace Ring on This Fire Wall!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 314
end)
Section:NewButton("Restore Swinging Spiked Platform", "Click This! And Replace Ring on This Swinging Spiked Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 320
end)
Section:NewButton("Restore Breakable Wall", "Click This! And Replace Ring on This Breakable Wall!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 321
end)
local Section = Tab:NewSection("Objects from Emerald Hill")
Section:NewButton("Restore Platform", "Click This! And Replace Ring on This Platform!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 217
end)
Section:NewButton("Restore Bridge Support", "Click This! And Replace Ring on This Bridge Support!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 532
end)
Section:NewButton("Restore Bridge", "Click This! And Replace Ring on This Bridge!", function()
Instance.new("NumberValue",game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring)
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.Value.Name = "ObjId"
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.ObjectsList.Ring.Ring.ObjId.Value = 214
end)
local Tab = Window:NewTab("Skins Script")
local Section = Tab:NewSection("Characters")
Section:NewButton("Sonic 1 to Sonic 1 Rose (Read in three dot)", "IF U SEE TEXT SONIC_S1_ROSE DO NOT PLAY OR GAME CRASH", function()
game:GetService("ReplicatedStorage").Objects["Sonic_S1"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Sonic_S1_Rose"].Name = "Sonic_S1"
end)
Section:NewButton("Sonic CD to Sonic CD Rose (Read in three dot)", "IF U SEE TEXT SONIC_SCD_ROSE DO NOT PLAY OR GAME CRASH", function()
game:GetService("ReplicatedStorage").Objects["Sonic_SCD"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Sonic_SCD_Rose"].Name = "Sonic_SCD"
end)
Section:NewButton("Sonic 2 to Sonic 2 Ashura", "Players DONT SEE UR SKIN!!!", function()
game:GetService("ReplicatedStorage").Objects["Sonic_S2"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Sonic_S2_Ashura"].Name = "Sonic_S2"
end)
Section:NewButton("Sonic 3 to Sonic 3 Red (Read in three dot)", "IF U SEE TEXT SONIC_S3_RED DO NOT PLAY OR GAME CRASH", function()
game:GetService("ReplicatedStorage").Objects["Sonic_S3"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Sonic_S3_Red"].Name = "Sonic_S3"
end)
Section:NewButton("Knuckles to Blue Knuckles (Read in three dot)", "WARNING: IF U SEE TEXT KNUCKLES_S3_BLUE DO NOT PLAY OR GAME CRASH", function()
game:GetService("ReplicatedStorage").Objects["Knuckles_S3"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Knuckles_S3_Blue"].Name = "Knuckles_S3"
end)
Section:NewButton("Sonic CD to Sonic EXE (Restored EXE's Animation)", "IF U SEE TEXT SONIC_EXE DO NOT PLAY OR GAME CRASH", function()
game:GetService("ReplicatedStorage").Objects["Sonic_SCD"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Sonic_EXE"].Name = "Sonic_SCD"
game:GetService("ReplicatedStorage").Animations["Sonic_SCD"]:Destroy()
game:GetService("ReplicatedStorage").Animations["Sonic_EXE"].Name = "Sonic_SCD"
end)
Section:NewButton("Metal Sonic to Orange Mushroom", "Do this", function()
game:GetService("ReplicatedStorage").Objects["Metal_Sonic"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Mushroom_Orange"].Name = "Metal_Sonic"
game:GetService("ReplicatedStorage").Animations["Metal_Sonic"]:Destroy()
game:GetService("ReplicatedStorage").Animations["Mushroom_Orange"].Name = "Metal_Sonic"
end)
Section:NewButton("Shadow to Tiny Sonic", "Do this", function()
game:GetService("ReplicatedStorage").Objects["Shadow_S3"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Sonic_Tiny"].Name = "Shadow_S3"
game:GetService("ReplicatedStorage").Animations["Shadow_S3"]:Destroy()
game:GetService("ReplicatedStorage").Animations["Sonic_Tiny"].Name = "Shadow_S3"
end)
Section:NewButton("Dr.Robotnik to Baldi", "Do this", function()
game:GetService("ReplicatedStorage").Objects["Dr_Robotnik"]:Destroy()
game:GetService("ReplicatedStorage").Objects["Baldi"].Name = "Dr_Robotnik"
game:GetService("ReplicatedStorage").Animations["Dr_Robotnik"]:Destroy()
game:GetService("ReplicatedStorage").Animations["Baldi"].Name = "Dr_Robotnik"
end)
local Tab = Window:NewTab("Delete Objects!")
local Section = Tab:NewSection("Objects")
Section:NewButton("Delete All Objects", "Do this", function()
game:GetService("ReplicatedStorage").Objects:Destroy()
end)
Section:NewButton("Delete Test Block Pushable", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Block_Pushable"]:Destroy()
end)
Section:NewButton("Delete Test Collapsing Bridge", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Collapsing_Bridge"]:Destroy()
end)
Section:NewButton("Delete Test Bridge 8 Logs", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Bridge_08"]:Destroy()
end)
Section:NewButton("Delete Test Bridge 12 Logs", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Bridge_12"]:Destroy()
end)
Section:NewButton("Delete Test Platform Collapse", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Platform_Collapse"]:Destroy()
end)
Section:NewButton("Delete Test Staircase", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Staircase"]:Destroy()
end)
Section:NewButton("Delete Test Staircase 4", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Staircase_Rotating_1234"]:Destroy()
end)
Section:NewButton("Delete Test Staircase 2", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Staircase_Rotating_1004"]:Destroy()
end)
Section:NewButton("Delete Test Platform Bumper Up-Down 256px", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Platform_Bumper_R256"]:Destroy()
end)
Section:NewButton("Delete Test Platform Bumper Up-Down 128px", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Platform_Bumper_D128"]:Destroy()
end)
Section:NewButton("Delete Test Platform Bumper Right-Left 128px", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Platform_Bumper_R128"]:Destroy()
end)
Section:NewButton("Delete Test Breakable Wall Middle", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Breakable_Wall_Middle"]:Destroy()
end)
Section:NewButton("Delete Test Platform", "Do this", function()
game:GetService("ReplicatedStorage").Objects["TZ__Platform"]:Destroy()
end)
local Tab = Window:NewTab("Replacing Textures")
local Section = Tab:NewSection("Replace All Textures")
Section:NewButton("Basic Textures", "Replace Textures!", function()
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S3.Value = 8352336106
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S2.Value = 8352336106
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S1.Value = 8352336106
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_SCD.Value = 8352336106
end)
Section:NewButton("Sonic 1 Textures", "Replace Textures!", function()
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S3.Value = 13804826000
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S2.Value = 13804826000
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S1.Value = 13804826000
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_SCD.Value = 13804826000
end)
Section:NewButton("Sonic 2 Textures", "Replace Textures!", function()
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S3.Value = 13804828820
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S2.Value = 13804828820
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S1.Value = 13804828820
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_SCD.Value = 13804828820
end)
Section:NewButton("Sonic 3 Textures", "Replace Textures!", function()
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S3.Value = 13804830596
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S2.Value = 13804830596
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S1.Value = 13804830596
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_SCD.Value = 13804830596
end)
Section:NewButton("Sonic CD Textures", "Replace Textures!", function()
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S3.Value = 13804832490
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S2.Value = 13804832490
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_S1.Value = 13804832490
game:GetService("ReplicatedStorage").Spritesheets.Objects_General_SCD.Value = 13804832490
end)
local Tab = Window:NewTab("Unused Music")
local Section = Tab:NewSection("Music Intro:")
local Section = Tab:NewSection("Undertale Music")
Section:NewButton("Asgore", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 360710833
end)
Section:NewButton("Finale", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 321055859
end)
Section:NewButton("Gaster's Theme", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 582435097
end)
Section:NewButton("Ghost Fight", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 473070704
end)
Section:NewButton("Hopes and Dreams", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 382688081
end)
local Section = Tab:NewSection("Dr.Robotnik's Mean Bean Machine")
Section:NewButton("Multiplayer Versus", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 242610564
end)
local Section = Tab:NewSection("Sonic The Hedgehog 1")
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456592788
end)
local Section = Tab:NewSection("Sonic The Hedgehog 2")
Section:NewButton("Hidden Palace Zone", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 429388470
end)
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456627572
end)
local Section = Tab:NewSection("Sonic & Knuckles")
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456394306
end)
local Section = Tab:NewSection("Fabian Del Priore Rapture")
Section:NewButton("A Dash From Freedom", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 2413255224
end)
local Section = Tab:NewSection("Rapina Bros")
Section:NewButton("Reach To The Top", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 2543292816
end)
local Section = Tab:NewSection("Xinon")
Section:NewButton("Heart Warming Story", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 291899899
end)
local Section = Tab:NewSection("Kitsune 2")
Section:NewButton("Goodnight (Ducktales)", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 230440878
end)
Section:NewButton("Rainbow Tylenol", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 318790284
end)
local Section = Tab:NewSection("Knuckle Joe")
Section:NewButton("The Time We Had", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 291050847
end)
local Section = Tab:NewSection("Music Loop:")
local Section = Tab:NewSection("House Zone")
Section:NewButton("House Music", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 1551374958
end)
Section:NewButton("House Music 2", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 150110636
end)
Section:NewButton("House Music 3", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 1551374073
end)
Section:NewButton("House Music 4", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 1551374625
end)
Section:NewButton("House Music 5", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 1553436267
end)
local Section = Tab:NewSection("Undertale Music")
Section:NewButton("Spear Of Justice", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 429384757
end)
Section:NewButton("Asgore", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 360710888
end)
Section:NewButton("Finale", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 321055906
end)
Section:NewButton("Gaster's Theme", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 582435167
end)
Section:NewButton("Ghost Fight", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 473070704
end)
Section:NewButton("Hopes and Dreams", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 382688202
end)
Section:NewButton("Run!!!", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 461923735
end)
Section:NewButton("Dog Song", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 429383704
end)
local Section = Tab:NewSection("Dr.Robotnik's Mean Bean Machine")
Section:NewButton("Multiplayer Versus", "SUS!?", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 242610832
end)
Section:NewButton("Exercise Mode", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 284747270
end)
Section:NewButton("Stages 1-4", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 284750073
end)
local Section = Tab:NewSection("CSS Music")
Section:NewButton("Title Screen", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 313139233
end)
Section:NewButton("Build Theme", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 3524195336
end)
Section:NewButton("Main Menu", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 4623689274
end)
local Section = Tab:NewSection("Sonic The Hedgehog 1")
Section:NewButton("Title Screen", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 347479590
end)
Section:NewButton("Act Clear", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 314059232
end)
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456593376
end)
local Section = Tab:NewSection("Sonic The Hedgehog 2")
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456628353
end)
Section:NewButton("Final Boss", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 379893384
end)
local Section = Tab:NewSection("Sonic 3 & Knuckles")
Section:NewButton("Drown", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 314059552
end)
Section:NewButton("Emerald", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 304801042
end)
Section:NewButton("Act Cleared", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 295636697
end)
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456630275
end)
local Section = Tab:NewSection("Sonic & Knuckles")
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7456394738
end)
local Section = Tab:NewSection("Sonic The Hedgehog CD")
Section:NewButton("Game Over (US)", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 302428675
end)
Section:NewButton("Speed Up", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7354973962
end)
Section:NewButton("Super Sneakers", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7354988616
end)
Section:NewButton("Zone Clear", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7423170639
end)
Section:NewButton("Stage Clear", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7423204753
end)
Section:NewButton("Invincible", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7471698482
end)
Section:NewButton("Invincibility", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 7471720264
end)
local Section = Tab:NewSection("Fabian Del Priore Rapture")
Section:NewButton("A Dash For Freedom", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 2413255944
end)
local Section = Tab:NewSection("Rapina Bros")
Section:NewButton("Reach To The Top", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 2544859859
end)
local Section = Tab:NewSection("Xinon")
Section:NewButton("Heart Warming Story", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 291899990
end)
local Section = Tab:NewSection("Kitsune 2")
Section:NewButton("Goodnight (Ducktales)", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 230440993
end)
Section:NewButton("Rainbow Tylenol", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 318790343
end)
local Section = Tab:NewSection("Knuckle Joe")
Section:NewButton("The Times We Had", "Restore Old/Cut Music!", function()
game:GetService("Players").LocalPlayer.PlayerGui.LevelCreator.Backdrop.Screen.Windows.Music.Frame.Custom.Text = 291053059
end)
local Tab = Window:NewTab("Bonus & Info")
local Section = Tab:NewSection("DarkDex V3")
Section:NewButton("Open DarkDex V3", "", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))()
end)
local Section = Tab:NewSection("Remote Spy")
Section:NewButton("Open Remote Spy", "", function()
loadstring(game:HttpGet("https://pastebin.com/raw/bCghX33W", true))()
end)
local Section = Tab:NewSection("Info")
Section:NewButton("Script Make ForeverFire And Coco Man", "Or temakuzurin and superkirill20111", function()
end)
Section:NewButton("My Channel:Coco_Man312", "", function()
end)
Section:NewButton("Gamer_Tester Channel:GameTester_4012", "", function()
end)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, pastebin.com.
+Replace Textures!