Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
KeySystem = ,
})
MainTab = Window:(, )
monsterESP =
blockDamageEnabled =
originalFireServer =
monsterHighlight =
Players = :()
ReplicatedStorage = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
DamageRemote = ReplicatedStorage:():()
()
:() :()
()
LocalPlayer.Character LocalPlayer.CharacterAdded:()
()
monster = ()
monster
monsterHighlight
monsterHighlight:()
monsterHighlight =
highlight = .()
highlight.Name =
highlight.Adornee = monster
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Parent = monster
monsterHighlight = highlight
billboard = .()
billboard.Name =
billboard.Adornee = monster
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
nameLabel = .()
nameLabel.Size = .(, , , )
nameLabel.BackgroundTransparency =
nameLabel.Text =
nameLabel.TextColor3 = .(, , )
nameLabel.TextScaled =
nameLabel.Font = .Font.SourceSansBold
nameLabel.Parent = billboard
distanceLabel = .()
distanceLabel.Size = .(, , , )
distanceLabel.Position = .(, , , )
distanceLabel.BackgroundTransparency =
distanceLabel.Text =
distanceLabel.TextColor3 = .(, , )
distanceLabel.TextScaled =
distanceLabel.Font = .Font.SourceSans
distanceLabel.Parent = billboard
statusLabel = .()
statusLabel.Size = .(, , , )
statusLabel.Position = .(, , , )
statusLabel.BackgroundTransparency =
statusLabel.Text =
statusLabel.TextColor3 = .(, , )
statusLabel.TextScaled =
statusLabel.Font = .Font.SourceSansBold
statusLabel.Parent = billboard
billboard.Parent = monster
(()
monsterESP monster monster.Parent
character = LocalPlayer.Character
character character:()
monsterPosition = monster:() monster.Mouse.Position monster:().Position
distance = (character.HumanoidRootPart.Position - monsterPosition).magnitude
billboard:()
billboard.MonsterInfo.DistanceLabel.Text = .(, distance)
distance <
billboard.MonsterInfo.StatusLabel.Text =
billboard.MonsterInfo.StatusLabel.TextColor3 = .(, , )
billboard.MonsterInfo.StatusLabel.Text =
billboard.MonsterInfo.StatusLabel.TextColor3 = .(, , )
()
)
()
monster = ()
monster
highlight = monster:()
highlight highlight:()
billboard = monster:()
billboard billboard:()
monsterHighlight =
()
originalFireServer
originalFireServer = DamageRemote.FireServer
DamageRemote.FireServer = (self, ...)
blockDamageEnabled
Rayfield:({
Title = ,
Content = ,
Duration =
})
(self, ...)
Rayfield:({
Title = ,
Content = ,
Duration =
})
()
originalFireServer
DamageRemote.FireServer = originalFireServer
originalFireServer =
Rayfield:({
Title = ,
Content = ,
Duration =
})
()
mt = (DamageRemote)
(mt, )
__namecall = mt.__namecall
mt.__namecall = ((self, ...)
method = ()
self == DamageRemote method == blockDamageEnabled
Rayfield:({
Title = ,
Content = ,
Duration =
})
(self, ...)
)
(mt, )
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
monsterESP = Value
Value
()
Rayfield:({
Title = ,
Content = ,
Duration =
})
()
Rayfield:({
Title = ,
Content = ,
Duration =
})
})
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
blockDamageEnabled = Value
Value
(blockDamageRemote)
(secureBlockDamageRemote)
Rayfield:({
Title = ,
Content = ,
Duration =
})
(unblockDamageRemote)
Rayfield:({
Title = ,
Content = ,
Duration =
})
})
MainTab:({
Name = ,
Callback = ()
success = (()
DamageRemote:()
)
blockDamageEnabled
Rayfield:({
Title = ,
Content = ,
Duration =
})
Rayfield:({
Title = ,
Content = ,
Duration =
})
})
SettingsTab = Window:(, )
SettingsTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
})
SettingsTab:({
Name = ,
Color = .(, , ),
Flag = ,
Callback = (Value)
monsterHighlight
monsterHighlight.FillColor = Value
})
InfoTab = Window:(, )
InfoTab:({
Title = ,
Content =
})
InfoTab:({
Title = ,
Content =
})
:().ChildAdded:((child)
child.Name == child.Name ==
monsterESP
()
()
Rayfield:({
Title = ,
Content = ,
Duration =
})
)
Rayfield:({
Title = ,
Content = ,
Duration =
})
()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Yeah it's good
Cheese Escape [Horror]