Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
gui = .()
gui.Name =
gui.Parent = .CoreGui
botao = .()
botao.Parent = gui
botao.Size = .(, , , )
botao.Position = .(, , , )
botao.BackgroundColor3 = .(,,)
botao.TextColor3 = .(,,)
botao.Text =
botao.TextScaled =
botao.Draggable =
aberto =
botao.MouseButton1Click:(()
aberto = aberto
_,v (.CoreGui:())
v.Name:()
v.Enabled = aberto
aberto
botao.Text =
botao.Text =
)
(nome, func)
tool = .()
tool.Name = nome
tool.RequiresHandle =
tool.Activated:(func)
tool.Parent = player.Backpack
(, ()
char = player.Character
char
hrp = char:()
hrp
beam = .()
beam.Size = .(,,)
beam.Color = .(,,)
beam.Material = .Material.Neon
beam.CanCollide =
beam.CFrame = hrp.CFrame * .(,,-)
beam.Parent =
bv = .()
bv.Velocity = hrp.CFrame.LookVector *
bv.MaxForce = .(,,)
bv.Parent = beam
.Debris:(beam, )
)
(, ()
char = player.Character
char
hrp = char:()
hrp
hrp.Velocity = hrp.CFrame.LookVector *
)
(, ()
char = player.Character
char
hrp = char:()
hrp
_,v (.Players:())
v ~= player v.Character v.Character:()
targetHRP = v.Character.HumanoidRootPart
force = .()
force.Velocity = (targetHRP.Position - hrp.Position).Unit *
force.MaxForce = .(,,)
force.Parent = targetHRP
.Debris:(force, )
)
(, ()
char = player.Character
char
hum = char:()
hum
hum.WalkSpeed =
hum.JumpPower =
_,v (char:())
v:()
v.Color = .(,,)
)
(, ()
char = player.Character
char
hum = char:()
hrp = char:()
hum hrp
hum.WalkSpeed =
hum.JumpPower =
light = .()
light.Color = .(,,)
light.Brightness =
light.Range =
light.Parent = hrp
)
(, ()
char = player.Character
char
hum = char:()
hum
_,v (char:())
v:()
v.Transparency =
hum.WalkSpeed =
)
(, ()
char = player.Character
char
hum = char:()
hum
hum.WalkSpeed =
hum.JumpPower =
)Op script

Universal