Run it
Copy the script and paste it into your executor.
Player = :().LocalPlayer
RunService = :()
CoreGui = :()
UIS = :()
()
old = CoreGui:() Player.PlayerGui:()
old old:()
()
ScreenGui = .(, CoreGui Player.PlayerGui)
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
MainFrame = .(, ScreenGui)
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.BackgroundTransparency =
(name, text, pos, size, color)
b = .(, MainFrame)
b.Name = name; b.Text = text; b.Position = pos
b.Size = size .(, , , )
b.BackgroundColor3 = color .(, , )
b.BackgroundTransparency =
b.TextColor3 = .(, , )
b.Font = .Font.GothamBold; b.TextSize =
.(, b).CornerRadius = .(, )
b
Gas = (, , .(, , , ), .(, , , ), .(, , ))
Rev = (, , .(, , , ), .(, , , ), .(, , ))
Left = (, , .(, , , ))
Right = (, , .(, , , ))
Brake = (, , .(, , , ), .(, , , ), .(, , ))
HideBtn = (, , .(, , , ), .(, , , ), .(, , ))
HideBtn.TextSize =
DestroyBtn = (, , .(, , , ), .(, , , ), .(, , ))
DestroyBtn.TextSize =
SpeedLabel = .(, MainFrame)
SpeedLabel.Size = .(, , , ); SpeedLabel.Position = .(, , , )
SpeedLabel.BackgroundColor3 = .(,,); SpeedLabel.BackgroundTransparency =
SpeedLabel.TextColor3 = .(,,); SpeedLabel.TextSize = ; SpeedLabel.Font = .Font.Code
SpeedLabel.Text =
.(, SpeedLabel)
SliderBG = .(, MainFrame)
SliderBG.Size = .(, , , ); SliderBG.Position = .(, , , )
SliderBG.BackgroundColor3 = .(, , )
SliderBtn = .(, SliderBG)
SliderBtn.Size = .(, , , ); SliderBtn.Position = .(, -, , -); SliderBtn.Text =
.(, SliderBtn).CornerRadius = .(, )
SliderText = .(, SliderBG)
SliderText.Size = .(,,,); SliderText.Position = .(,,-,); SliderText.TextColor3 = .(,,)
SliderText.Text = ; SliderText.BackgroundTransparency = ; SliderText.Font = .Font.GothamBold
throttle, steer, sensei = , ,
dragging =
SliderBtn.InputBegan:((i) i.UserInputType == .UserInputType.Touch i.UserInputType == .UserInputType.MouseButton1 dragging = )
UIS.InputEnded:((i) i.UserInputType == .UserInputType.Touch i.UserInputType == .UserInputType.MouseButton1 dragging = )
RunService.RenderStepped:(()
dragging
mousePos = UIS:().X
rel = .((mousePos - SliderBG.AbsolutePosition.X) / SliderBG.AbsoluteSize.X, , )
SliderBtn.Position = .(rel, -, , -)
sensei = rel *
SliderText.Text = .. .(sensei * ) ..
seat = Player.Character Player.Character:() Player.Character.Humanoid.SeatPart
seat seat:()
seat.ThrottleFloat = throttle
seat.SteerFloat = steer * sensei
SpeedLabel.Text = .. .(seat.AssemblyLinearVelocity.Magnitude * )
SpeedLabel.Text =
)
Gas.MouseButton1Down:(() throttle = )
Gas.MouseButton1Up:(() throttle = )
Rev.MouseButton1Down:(() throttle = - )
Rev.MouseButton1Up:(() throttle = )
Left.MouseButton1Down:(() steer = - )
Left.MouseButton1Up:(() steer = )
Right.MouseButton1Down:(() steer = )
Right.MouseButton1Up:(() steer = )
Brake.MouseButton1Down:(() throttle = ; steer = )
HideBtn.MouseButton1Click:(()
MainFrame.Visible = MainFrame.Visible
HideBtn.Text = MainFrame.Visible
)
DestroyBtn.MouseButton1Click:(()
ScreenGui:()
)
Its a car control script for brookhaven i made it because I saw many people in mobile cant drive a car properly because of the joystick

Universal