Minecraft Font · RobloxExploits.lolMinecraft Font
Dymensity 1 week ago 1.5K views 1Run it
Copy the script and paste it into your executor.
Minecraft Font.lua · 171 lines
.MinecraftSafe (() .MinecraftSafe:() )
Players = :()
RunService = :()
LP = Players.LocalPlayer
MC_FONT = .Font.Arcade
SKIP_NAMES = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
}
SCAN_DELAY =
running =
changedCount =
changedList = {}
(obj)
current = obj
depth =
current depth <
SKIP_NAMES[current.Name]
current = current.Parent
depth = depth +
(obj)
obj obj.Parent
isTextObj =
(()
isTextObj = obj:()
obj:()
obj:()
)
isTextObj
(obj)
(()
obj.Font == MC_FONT
obj:()
obj:(, obj.Font.Name)
obj.Font = MC_FONT
changedCount = changedCount +
.(changedList, obj)
)
()
(()
pg = LP:()
pg
_, obj (pg:())
(obj)
)
(()
_, obj (:())
obj:() obj:()
_, child (obj:())
(child)
)
.(()
running
()
.(SCAN_DELAY)
)
()
_, obj (changedList)
(()
obj obj.Parent
origName = obj:()
origName
_, font (.Font:())
font.Name == origName
obj.Font = font
obj:(, )
)
changedList = {}
changedCount =
.MinecraftSafe = {
Stop = ()
running =
()
,
Restore = ()
()
()
,
Status = ()
running, changedCount
,
SkipGUI = (name)
SKIP_NAMES[name] =
( .. name)
,
}
()
()
()
()
()
About this script
Minecraft Font Work All Game
-- [[ MINECRAFT FONT CHANGER - SAFE VERSION ]] --
-- Ganti font jadi Minecraft tanpa bikin layout berantakan
if
_G
then
pcall
function
_G
Stop
end
end
local
game
GetService
"Players"
local
game
GetService
"RunService"
local
-- ============================================================================
-- CONFIG
-- ============================================================================
local
Enum
-- Daftar nama GUI yang DI-SKIP (biar gak berantakan)
local
"Chat"
true
"RobloxChat"
true
"TopBarApp"
true
"SettingsMenu"
true
"RobloxGui"
true
-- Scan delay (makin gede, makin ringan)
local
1
-- ============================================================================
-- STATE
-- ============================================================================
local
true
local
0
local
-- ============================================================================
-- CEK APAKAH OBJECT HARUS DI-SKIP
-- ============================================================================
local
function
shouldSkip
local
local
0
while
and
5
do
if
then
return
true
end
1
end
return
false
end
-- ============================================================================
-- GANTI FONT (TANPA UBAH SIZE)
-- ============================================================================
local
function
changeFont
if
not
or
not
then
return
end
-- Cek apakah ini text object
local
false
pcall
function
IsA
"TextLabel"
or
IsA
"TextButton"
or
IsA
"TextBox"
end
if
not
then
return
end
-- Skip kalo di daftar skip
if
shouldSkip
then
return
end
-- Skip kalo udah pake font Minecraft
pcall
function
if
then
return
end
-- Simpen original font (buat restore)
if
not
GetAttribute
"OriginalFont"
then
SetAttribute
"OriginalFont"
end
-- GANTI FONT DOANG — JANGAN UBAH SIZE/LAYOUT
1
table
insert
end
end
-- ============================================================================
-- SCAN SEMUA GUI
-- ============================================================================
local
function
scanAll
-- 1. PlayerGui (GUI game)
pcall
function
local
FindFirstChild
"PlayerGui"
if
then
for
in
pairs
GetDescendants
do
changeFont
end
end
end
-- 2. Workspace (BillboardGui / nametag)
pcall
function
for
in
pairs
workspace
GetDescendants
do
if
IsA
"BillboardGui"
or
IsA
"SurfaceGui"
then
for
in
pairs
GetDescendants
do
changeFont
end
end
end
end
end
-- ============================================================================
-- LOOP SCAN
-- ============================================================================
task
spawn
function
while
do
scanAll
task
wait
end
end
-- ============================================================================
-- FUNGSI RESTORE (balikin ke font asli)
-- ============================================================================
local
function
restoreAll
for
in
pairs
do
pcall
function
if
and
then
local
GetAttribute
"OriginalFont"
if
then
-- Balikin font asli
for
in
pairs
Enum
GetEnumItems
do
if
then
break
end
end
SetAttribute
"OriginalFont"
nil
end
end
end
end
0
end
-- ============================================================================
-- API
-- ============================================================================
_G
function
false
print
"⛏ Minecraft Font stopped."
end
function
restoreAll
print
"⛏ Semua font dibalikin ke aslinya."
end
function
return
end
function
true
print
"⛏ Skip GUI: "
end
print
"⛏ MINECRAFT FONT - SAFE VERSION LOADED!"
print
"📌 Font diganti tanpa ubah size/layout"
print
"📌 Kalo ada GUI berantakan, ketik: _G.MinecraftSafe.SkipGUI('NamaGUI')"
print
"📌 Buat balikin: _G.MinecraftSafe.Restore()"
print
"📌 Buat matiin: _G.MinecraftSafe.Stop()"
Overflow #1 SAE, MM2 & More
Universal