Run it
Copy the script and paste it into your executor.
getgenv().audioID = 80818156062524
getgenv().pitch = 1
local args = {
workspace,
audioID,
pitch
}
game:GetService("ReplicatedStorage"):WaitForChild("RE"):WaitForChild("1Gu1nSound1s"):FireServer(unpack(args))
change the pitch and audio id to ur own

Universal