Run it
Copy the script and paste it into your executor.
local args = {
[1] = 1e2000000000,
[2] = "Blocks"
}
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Currency"):FireServer(unpack(args))
Infinite blocks if u want levels just change the "Blocks" to "Level"
Block Incremental [New馃敟]