Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local plr = game.Players.LocalPlayer
getgenv().GODLYSKIDDERXISASKID = true -- u cant toggle this its broken :/
while getgenv().GODLYSKIDDERXISASKID do
_, v (Players:())
v.Character v.Character:() v.Character.Humanoid.Health ~=
v ~= Players.LocalPlayer
: :(.(, ))
: :(.(, ))
plr.Character.Humanoid.RigType == .HumanoidRigType.R6
().r6noclip =
:().Stepped:(
()
().r6noclip ==
.Players.LocalPlayer.Character.Head.CanCollide =
.Players.LocalPlayer.Character.Torso.CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
)
i, v (.Players.LocalPlayer.Backpack:())
v.name ==
v.Parent = .Players.LocalPlayer.Character
CFrameEnd = v.Character.HumanoidRootPart.CFrame
Time =
tween =
:():(
.Players.LocalPlayer.Character.HumanoidRootPart,
TweenInfo.(Time),
{ = CFrameEnd}
)
tween:()
.()
tween.Completed:()
.Players.LocalPlayer.Character.Head.Anchored =
()
.Players.LocalPlayer.Character.Head.Anchored =
.Players.LocalPlayer.Character.Humanoid.Health ==
:().RemoteTriggers.SpawnIn:()
v.Character.Humanoid.Health <=
.()
Auto kill everyone lol (Warning) They have a chance that when you leave your kill get not saved

Troll is a pinning tower 2