Run it
Copy the script and paste it into your executor.
local ActionRemote = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("ActionEvent")
local BadActionRemote = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("BadActionEvent")
local ActionListener = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("BadActionEvent"):WaitForChild("ActionListener")
if ActionListener and hookfunction then
local oldActionListener = hookfunction(ActionListener.InvokeServer, function(...)
return nil
end)
end
if BadActionRemote and hookfunction then
oldBadActionRemote = (BadActionRemote.FireServer, (...)
)
oldNamecall
getnamecallmethod
oldNamecall = (, , (self, ...)
method = ()
method ==
self == ActionRemote self == BadActionRemote
(self, ...)
)
bypasses the anticheat by cutting the communication/detection signal that goes to the anticheat getting u kicked/banned. Bothered remaking this because the anticheat dev for this game is stupid. Credits to me/zelda2261