Run it
Copy the script and paste it into your executor.
local badActionRemote = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("BadActionEvent")
local actionListener = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("BadActionEvent"):WaitForChild("ActionListener")
if actionListener and hookfunction then
local oldActionListener = hookfunction(actionListener.InvokeServer, function(...)
return nil
end)
end
local oldNamecall
if hookmetamethod and getnamecallmethod then
oldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
local method = getnamecallmethod()
local args = {...}
if method == "FireServer" then
if self == badActionRemote
(self, ...)
)
bypasses the anticheat by cutting the communication/detection signal that goes to the anticheat getting u kicked/banned. Bothered making this because the devs of this game are dumb and dont know how to make a real anticheat. Credits to me/zelda2261