Run it
Copy the script and paste it into your executor.
ScreenGui = .()
SA = .()
UICorner = .()
SAText = .()
SilentAim = .()
UICorner_2 = .()
MadeBy = .()
PlayerCount = .()
UICorner_3 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
SA.Name =
SA.Parent = ScreenGui
SA.BackgroundColor3 = .(, , )
SA.BorderColor3 = .(, , )
SA.BorderSizePixel =
SA.Position = .(, , , )
SA.Size = .(, , , )
UICorner.Parent = SA
SAText.Name =
SAText.Parent = SA
SAText.BackgroundColor3 = .(, , )
SAText.BorderColor3 = .(, , )
SAText.BorderSizePixel =
SAText.Size = .(, , , )
SAText.Font = .Font.Bangers
SAText.Text =
SAText.TextColor3 = .(, , )
SAText.TextSize =
SilentAim.Name =
SilentAim.Parent = SA
SilentAim.BackgroundColor3 = .(, , )
SilentAim.BorderColor3 = .(, , )
SilentAim.BorderSizePixel =
SilentAim.Position = .(, , , )
SilentAim.Size = .(, , , )
SilentAim.Font = .Font.Bangers
SilentAim.Text =
SilentAim.TextColor3 = .(, , )
SilentAim.TextSize =
SilentAim.TextStrokeTransparency =
UICorner_2.Parent = SilentAim
MadeBy.Name =
MadeBy.Parent = SA
MadeBy.BackgroundColor3 = .(, , )
MadeBy.BackgroundTransparency =
MadeBy.BorderColor3 = .(, , )
MadeBy.BorderSizePixel =
MadeBy.Position = .(, , , )
MadeBy.Size = .(, , , )
MadeBy.Font = .Font.Bangers
MadeBy.Text =
MadeBy.TextColor3 = .(, , )
MadeBy.TextSize =
PlayerCount.Name =
PlayerCount.Parent = SA
PlayerCount.BackgroundColor3 = .(, , )
PlayerCount.BorderColor3 = .(, , )
PlayerCount.BorderSizePixel =
PlayerCount.Position = .(, , , )
PlayerCount.Size = .(, , , )
PlayerCount.Font = .Font.Bangers
PlayerCount.Text =
PlayerCount.TextColor3 = .(, , )
PlayerCount.TextSize =
UICorner_3.Parent = PlayerCount
()
= .(, SA)
UIS = :()
frame = .Parent
dragToggle =
dragSpeed =
dragStart =
startPos =
(input)
delta = input.Position - dragStart
position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
:():(frame, TweenInfo.(dragSpeed), {Position = position}):()
frame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
dragToggle =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
UIS.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragToggle
(input)
)
.(MCITIJ_fake_script)()
()
= .(, PlayerCount)
playerCountLabel = .Parent
()
players = .Players:()
playerCountLabel.Text = .. #players
()
.Players.PlayerAdded:(updatePlayerCount)
.Players.PlayerRemoving:(updatePlayerCount)
.(TGYL_fake_script)()
()
= .(, ScreenGui)
Player = :().LocalPlayer
Mouse = Player:()
MainFrame = .Parent.SA
keybind =
Mouse.KeyDown:((key)
key == keybind
MainFrame.Visible ==
MainFrame.Visible =
MainFrame.Visible =
)
.(BNQNGFT_fake_script)()
SilentAim.MouseButton1Down:(()
()
i,v (:())
v.ClassName ==
v.Name
players = ()
plr = [players].LocalPlayer
.(.(()
()
.(.(()
_,v ([players]:())
v.Name ~= plr.Name v.Character
v.Character.RightUpperLeg.CanCollide =
v.Character.RightUpperLeg.Transparency =
v.Character.RightUpperLeg.Size = .(,,)
v.Character.LeftUpperLeg.CanCollide =
v.Character.LeftUpperLeg.Transparency =
v.Character.LeftUpperLeg.Size = .(,,)
v.Character.HeadHB.CanCollide =
v.Character.HeadHB.Transparency =
v.Character.HeadHB.Size = .(,,)
v.Character.HumanoidRootPart.CanCollide =
v.Character.HumanoidRootPart.Transparency =
v.Character.HumanoidRootPart.Size = .(,,)
))
))
)It's really just a hitbox expander rather of being a silent aim. Togglable by pressing B No esp Solara Supported Script not made by me

Universal