Run it
Copy the script and paste it into your executor.
ScreenGui = .()
Frame = .()
TextLabel = .()
TextButton = .()
TextButton_2 = .()
TextButton_3 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
Frame_2 = .()
TextButton_7 = .()
ScreenGui.Parent = .CoreGui
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Visible =
Frame.Active =
Frame.Draggable =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.GothamBlack
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.SourceSans
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.MouseButton1Down:(()
i,v (.Workspace.Game.Units:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
Missile =
Position = v2.Torso.Position
:().RE.FireMissile:(Missile, Position)
)
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.SourceSans
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.MouseButton1Down:(()
i,v (.Workspace.Game.Buttons:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
:().RE.relinquish:(v2, )
i,v (.Workspace.Game.Buttons:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
i,v3 (v2:())
v3:()
v3.Name = v3.Value.Name
i,v (.Workspace.Game.Buttons:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
i,v3 (v2:())
v3:()
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings.Military[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
)
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.SourceSans
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.TextScaled =
TextButton_3.MouseButton1Down:(()
i,v (.Workspace.Game.Buttons:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
:().RE.relinquish:(v2, )
i,v (.Workspace.Game.Buttons:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
i,v3 (v2:())
v3:()
v3.Name = v3.Value.Name
i,v (.Workspace.Game.Buttons:())
v.Name == .Players.LocalPlayer.Name
i,v2 (v:())
i,v3 (v2:())
v3:()
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings.Military[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
v3.Name ==
Class = .ReplicatedStorage.Game.Buildings[][];
Button = v2;
Target = :().RE.insertBuilding;
Target:(Class, Button);
)
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.SourceSans
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_4.MouseButton1Down:(()
()
i,v (.Players:())
targetPos = v.Character.HumanoidRootPart.Position
.ReplicatedStorage.RE.FireMissile:(,targetPos)
)
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.SourceSans
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_5.TextScaled =
TextButton_5.MouseButton1Down:(()
mouse = :.LocalPlayer:()
mouse.KeyDown:((k)
k ==
:().RE.FireMissile:(,.(mouse.Hit.p.X,,mouse.Hit.p.Z))
)
)
TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.GothamBold
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_6.MouseButton1Down:(()
Frame.Visible =
Frame_2.Visible =
)
Frame_2.Parent = ScreenGui
Frame_2.BackgroundColor3 = .(, , )
Frame_2.Position = .(, , , )
Frame_2.Size = .(, , , )
Frame.Active =
Frame.Draggable =
TextButton_7.Parent = Frame_2
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.Position = .(, , , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.SourceSans
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_7.MouseButton1Down:(()
Frame_2.Visible =
Frame.Visible =
)GET ALL
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