Run it
Copy the script and paste it into your executor.
-- infinite mag pls dont skid
-- set getgenv().InfiniteMag = false before exec if u want it off
getgenv().InfiniteMag = true
local magSize = 100 -- can be 10, 50, 999 or whatever, loop will keep forcing it anyway
local plsWait = 0.1 -- dont touch this, controls how fast mag refreshes
local plrs = game:GetService("Players")
local lp = plrs.LocalPlayer
local function forceMag(gunClient)
if not gunClient then return end
local magTbl
_,v (())
(v) ==
fenv = (v)
fenv fenv.script == gunClient
info = debug.(v)
info info.name ==
up = debug.(v, )
(up) == up.Mag ~=
magTbl = up
magTbl
.(()
.(plsWait)
().InfiniteMag
magTbl.Mag = magSize
)
(char)
_,c (char:())
gc = c:()
gc
(gc)
char.ChildAdded:((c)
.()
gc = c:()
gc
(gc)
)
lp.Character
(lp.Character)
lp.CharacterAdded:(onChar)
Gotcha! "Infinite mag" means you've got unlimited ammo, but it won't exceed the magazine's capacity. Play on, no worries about running out! Script By - pearman

AniPhobia