Run it
Copy the script and paste it into your executor.
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local panelTrigger = replicatedStorage:WaitForChild("Events"):WaitForChild("PanelTrigger")
local localPlayer = players.LocalPlayer
local baseCommandList = {
{ [1] = "/depth", [2] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
{ [] = , [] = },
}
_, player (players:())
player ~= localPlayer
commandList = {}
_, command (baseCommandList)
newCommand = {}
key, value (command)
newCommand[key] = value
newCommand[] = player.Name
.(commandList, newCommand)
_, command (commandList)
panelTrigger:((command))
.()
If you dont have any of these commands delete them off if you wanna add any use rspy and use the command and add it in the script