Run it
Copy the script and paste it into your executor.
Module = (:())()
Module.({ invite = , name = })
Module.()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoidRootPart = character:()
ScreenGui = .()
ScreenGui.ResetOnSpawn =
Frame = .()
ToggleButton = .()
CloseButton = .()
WaitingFrame = .()
WaitingLabel = .()
ScreenGui.Parent = player:()
Frame.Parent = ScreenGui
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(, , )
ToggleButton.Parent = Frame
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.TextColor3 = .(, , )
CloseButton.Parent = Frame
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.Text =
CloseButton.BackgroundColor3 = .(, , )
CloseButton.TextColor3 = .(, , )
WaitingFrame.Parent = ScreenGui
WaitingFrame.Size = .(, , , )
WaitingFrame.Position = .(, -, , -)
WaitingFrame.BackgroundColor3 = .(, , )
WaitingFrame.Visible =
WaitingLabel.Parent = WaitingFrame
WaitingLabel.Size = .(, , , )
WaitingLabel.Text =
WaitingLabel.TextColor3 = .(, , )
WaitingLabel.BackgroundTransparency =
WaitingLabel.Font = .Font.SourceSans
WaitingLabel.TextSize =
()
WaitingFrame.Visible =
WaitingFrame:(
.(, , , ),
.(, -, , -),
.EasingDirection.Out,
.EasingStyle.Quad,
,
)
()
WaitingFrame:(
.(, , , ),
.(, , , ),
.EasingDirection.In,
.EasingStyle.Quad,
,
,
()
WaitingFrame.Visible =
)
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
Frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
(input)
)
farming =
clickCount =
()
farming
foundCandy =
_, obj (.drops:())
obj.Name ==
humanoidRootPart.CFrame = obj.CFrame * .(, , )
()
proximityPrompt = obj:()
proximityPrompt
(proximityPrompt)
()
foundCandy =
foundCandy
()
()
()
ToggleButton.MouseButton1Click:(()
clickCount = clickCount +
farming = clickCount % ==
farming
(teleportToCandy)
farming =
()
)
CloseButton.MouseButton1Click:(()
ScreenGui:()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, discord.gg.
Candy auto farm