Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Players = :()
RunService = :()
ReplicatedStorage = :()
TeleportService = :()
StatsService = :()
player = Players.LocalPlayer
startTime = ()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = .. player.Name,
Theme = ,
ToggleUIKeybind = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
}
})
MainTab = Window:(, )
FarmTab = Window:(, )
StatsTab = Window:(, )
CreditsTab = Window:(, )
Rayfield:({ Title = , Content = , Duration = })
MainTab:({
Name = ,
Callback = ()
TeleportService:(.PlaceId, .JobId, player)
})
antiAFKConnection
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
antiAFKConnection = player.Idled:(()
vu = :()
vu:(.(, ), .CurrentCamera.CFrame)
vu:(.(, ), .CurrentCamera.CFrame)
)
Rayfield:({ Title = , Content = , Duration = })
antiAFKConnection antiAFKConnection:()
Rayfield:({ Title = , Content = , Duration = })
})
MainTab:({
Name = ,
Callback = ()
player.Character:()
})
MainTab:({
Name = ,
Callback = ()
servers = :():(:( .. .PlaceId .. ))
_, server (servers.data)
server.playing < server.maxPlayers server.id ~= .JobId
TeleportService:(.PlaceId, server.id)
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value)
player.Character player.Character:()
player.Character.Humanoid.WalkSpeed = Value
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value)
player.Character player.Character:()
player.Character.Humanoid.UseJumpPower =
player.Character.Humanoid.JumpPower = Value
})
infJumpEnabled =
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
infJumpEnabled = Value
Rayfield:({
Title = ,
Content = Value ,
Duration =
})
})
:().JumpRequest:(()
infJumpEnabled player.Character player.Character:()
player.Character.Humanoid:()
)
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
setfpscap
(Value )
Rayfield:({
Title = ,
Content = Value ,
Duration =
})
Rayfield:({
Title = ,
Content = ,
Duration =
})
})
autoClickEnabled =
FarmTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
autoClickEnabled = Value
Value
Rayfield:({ Title = , Content = , Duration = })
.(()
autoClickEnabled
char = player.Character player.CharacterAdded:()
clickTarget =
_, obj (char:())
(obj:() obj:()) .(obj.Name, )
clickTarget = obj
clickTarget
ReplicatedStorage.Remote.Event.Game[]:(clickTarget)
.()
)
Rayfield:({ Title = , Content = , Duration = })
})
autoWinEnabled =
FarmTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
autoWinEnabled = Value
Value
Rayfield:({ Title = , Content = , Duration = })
.(()
autoWinEnabled
ReplicatedStorage.Remote.Event.Game[]:(, )
.()
)
Rayfield:({ Title = , Content = , Duration = })
})
fpsLabel = StatsTab:()
pingLabel = StatsTab:()
playersLabel = StatsTab:()
uptimeLabel = StatsTab:()
sessionLabel = StatsTab:()
memoryLabel = StatsTab:()
cpuLabel = StatsTab:()
.(()
frames, lastTime = , .()
RunService.RenderStepped:()
frames +=
.() - lastTime >=
fps = frames
frames =
lastTime = .()
ping = .(StatsService.Network.ServerStatsItem[]:())
uptime = .(.DistributedGameTime)
played = .(() - startTime)
fpsLabel:( .. fps)
pingLabel:( .. ping .. )
playersLabel:( .. (#Players:()))
uptimeLabel:( .. uptime .. )
sessionLabel:( .. played .. )
memoryLabel:( .. .(() / ) .. )
cpuLabel:( .. (.(, )) .. )
)
CreditsTab:({
Title = ,
Content =
})
Rayfield:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, games.roblox.com.